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laserllama

laserllama

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laserllama posts

Wanderer Class - BETA VERSION

Hey all, I've been kicking the idea of a non-magical, Exploit-user, Ranger Class around for a while now, so I thought I'd actually sit down and give it a shot. Just keep in mind that this isn't that different from my Alternate Ranger!

(Obviously) this is a BETA version so constructive feedback is welcome!

Eventually, I think I'd like to create some exclusive classes for each tier of my Patrons - what do you all think of that?

Wanderer (Nonmagical Exploit Ranger) - Journeyman...

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Merry Christmas!

No matter the Holiday you choose to celebrate I hope that you and your families are having a wonderful holiday season filled with good food, good times, and if you are lucky, some good D&D! 

Thank you for all your support this year - it has made a significant difference in the quality of life I've been able to provide my family!

Enjoy this somewhat silly subclass for the Vessel - The Christmas Spirit!

(someone please play this in a holi...

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Alternate Rogue: Expanded - Public Release!

Hey all, today I’d like to share an expansion for my Alternate Rogue Class - the Alternate Rogue: Expanded. Included here are a number of new Devious Exploits, a few New and Alternate Feats, and adjusted versions of Eight of my own Roguish Archetypes so they work with the Alternate Rogue.

As always, I’m open to any constructive criticisms you may have!


Devious Exploits. Included here are 20 new Ex...

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Alternate Rogue: Expanded - Early Release!

At long last I am able to post this massive compendium of expanded content for my Alternate Rogue Class! Included here are a number of new goodies:

Advanced Devious Exploits: Some of these are making appearances from other Alternate Martial classes, but the vast majority are NEW (and pretty cool IMO).

Roguish Feats: Again, some Alternate versions of official Feats, and a few new Feats that allow any character to add some Roguish flair to ...

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Alternate Rogue: Expanded - Preview!

Hey all, over the last few days I've been working on an "Expanded" document for my Alternate Rogue class. I've just finished the Exploits and Feats, so now on to the Roguish Archetypes!

While you wait for the final product, I thought it would be nice to drop a little preview of some of the new 1st, 2nd, and 3rd-degree Exploits!

Let me know what you think!

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Alternate Rogue v1.2.0 - Public Update!

Hey everyone, I’m here today with an update for my Alternate Rogue class!

Renaming and Clarifications. Sneak Attack has been returned, with Cunning Strike becoming the name for your 11th level feature.

Archetype Adjustments. The Arcane Trickster spell list has lost some spells and added others. Assassin has been streamlined. Duelist has been reworked to be a more Martial Rogue.

Exploits. I’ve added quit...

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Alternate Rogue v1.2.0 - Update!

Hey everyone, I’m here today with an update for my Alternate Rogue class!

Renaming and Clarifications. Sneak Attack has been returned, with Cunning Strike becoming the name for your 11th level feature.

Archetype Adjustments. The Arcane Trickster spell list has lost some spells and added others. Assassin has been streamlined. Duelist has been reworked to be a more Martial Rogue.

Exploits. I’ve added quit...

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Vessel Class v1.0.0 - Public Release!

Hey everyone, today I’m posting something that I’ve been working on behind the scenes for a while now - The Vessel Class! This class is the first draft, so I am very interested to see what you all think! Is it wildly unbalanced? Is it comically underpowered? Check it out and let me know (please)!

THE VESSEL

Vessels are mortals who bear an otherworldly Sealed Spirit within their soul, and through trai...

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Upcoming Content Survey

Hey everyone, been a while since I've done one of these surveys! As I continue to work on the Vessel Class in the background, I was wondering what you all would like to see updated/released next! 

I'm limiting the options to things that have not seen an update in the last 6 months. If I've missed something, let me know in the comments and I'll add it in!

As always, thank you for your support!

~laserllama

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Vessel Class - Beta Version!

Hey all! After a somewhat random burst of Vessel-related inspiration, I am happy to share a Beta Version of my next original class for 5e - the VESSEL CLASS!

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For those of you following along, there have been some fairly major changes this time around, most notably:

Unsealed Aspects have been moved up to 1st level. There are also quite a few more options for these at the end of the class. Still need to come up ...

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Barbarian Primal Paths v2.1.0 - Public Update!

Hello everyone! It has been over a year (!!) since I've updated the majority of my subclass compendiums, so I think it is time to start revisiting these - starting with the Barbarians' Compendium of Primal Paths.

I've learned a lot as a designer (both game design and graphic design) since I last worked on my subclass compendiums, so I'm very excited to give them a fresh coat of paint over the next couple of months!

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PRIMAL PATHS!

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Barbarian - Primal Paths v2.1.0!

Hello everyone! It has been over a year (!!) since I've updated the majority of my subclass compendiums, so I think it is time to start revisiting these - starting with the Barbarians' Compendium of Primal Paths.

I've learned a lot as a designer (both game design and graphic design) since I last worked on my subclass compendiums, so I'm very excited to give them a fresh coat of paint over the next couple of months!

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PRIMAL PATHS!

...

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The Warlord Class (v2.2.1) - Small Update

Hey all, I got a ton of really great feedback from the Warlord update I shared this past weekend. I've made (what I think) are some pretty solid changes based on feedback. Hopefully you like it!

Warlord v2.2.1 Change Log

  • Multiclassing // Proficiencies // Replaced the Warlord Skill with a Gaming Set.
  • Starting Equipment // Replaced the shield options with five javelins
  • Leadership Style // Commander // Reworked. Grants heavy armor and a skill....

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The Future of Patreon One-Shots

Hey all! As I'm sure most of you are aware, I released my first Patreon-exclusive One-Shot Adventure last month and I was wondering what the reception was.

These Adventures take time to design, create, balance, and format - time that I could be spending on updating my other content (classes, subclasses, etc), so I want to make sure this content is something Patrons actually want!

I enjoy creating/making the One-Shots, but if the majority of Patrons would enjoy something else more ...

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Warlord Class v2.2.0 - Public Update!

Hey all, I’m excited to share my latest update for (my take on) the Warlord Class. The Warlord was a martial support class that debuted in 4e and was very well-loved. Using the Exploit system from my Alternate Fighter, I’ve done my best to bring this unique class to 5e.

As always, I’m open to any constructive criticisms you may have

The Warlord is meant to be a martial (non-magic) support class, so I’ve done my best to design features tha...

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Warlord Class v2.2.0 - Update!

Hey all, I’m excited to share my latest update for (my take on) the Warlord Class. The Warlord was a martial support class that debuted in 4e and was very well-loved. Using the Exploit system from my Alternate Fighter, I’ve done my best to bring this unique class to 5e.

As always, I’m open to any constructive criticisms you may have

The Warlord is meant to be a martial (non-magic) support class, so I’ve done my best to design features tha...

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Alternate Ranger Class - Complete Edition!

Hey all, with the latest update to the Alternate Ranger I thought this would be the perfect time to add another "Complete Edition" Class to the Adept+ collection!

The Complete Alternate Ranger includes:

- The entire Alternate Ranger Class

- 14 Fighting Styles

- 12 Ranger Archetypes

- 5 Alternate Archetypes for the official subclasses

- 40 Survivalist Knacks


Enjoy!

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Exploits & Multiclassing

Hey all, finally got around to refining the rules for multiclassing with Exploits! As I update the various "Exploit User" documents I'll be including links to the rules here.

Interested to hear what you all think of the rules!

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Alternate Ranger: Expanded v3.8.1 - Update!

Hello everyone - today I’m sharing a compendium of additional content for my Alternate Ranger Class - the Alternate Ranger: Expanded.

Included here are some more fantastical (and niche) options for the Alternate Ranger: three Fighting Styles, thirteen Knacks, and eight Ranger Archetypes. As always, I’m open to any feedback or constructive criticism you may have!

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Fighting Styles. A small number of the more niche Fighting...

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Itty-bitty Alternate Ranger Update (v3.8.1)

Hey all, I made some small updates based on your feedback for the most recent Alternate Ranger Class update. Hope you like it!

Alternate Ranger v3.8.1

  • Survivalist Knacks // Fixed Error (you now get your 3rd Knack at 3rd level).
  • Hunter // Hunter’s Prey // Moved Counter to 7th level
  • Hunter // Defensive Tactics // You only learn one option.
  • Hunter // Flexible Hunter // NEW feature
  • Hunter // Superior Defense // Removed Uncan...

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Alternate Ranger v3.8.0 - Public Update!

Hello everyone, after a bit of a personal hiatus I am back with an update for my Alternate Ranger Class! My last public update for the Alternate Ranger was exactly a year ago today, so I think this was a bit overdue!

For those who are unfamiliar with my Alternate Ranger, it is a combination of popular homebrew fixes for the Ranger, ideas from the old UA: Class Feature Variants, and a few of my own tweaks and tricks for the class. The main goal was to bring the class in line with the pow...

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Alternate Ranger Class v3.8.0 Update

Hey all! As promised, here is the update to my Alternate Ranger. As this class has been around for almost 3 years now, the changes aren't super significant. The biggest ones have been the changes to Favored Foe and Foe Slayer.

I've also included the Patron-exclusive Primeval Guardian Archetype!

I hope to have the Alternate Ranger: Expanded updated to 3.8.0 at some point later this week (so please don't keep asking me when...

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Alternate Ranger Update - Preview

Hey all, this upcoming Sunday will by 1 year since I've publicly posted an update for my Alternate Ranger so I thought it would be a perfect idea for my next project.

Here is a preview of my initial thoughts for the base class - not too many big changes so far, just some Fighting Style and Favored Foe adjustments.

Enjoy the preview!

~laserllama

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One Shot - A Giant Problem

Hey all, as promised, I've just finished up the first Patreon-exclusive One-Shot!

A Giant Problem is a relatively simple adventure meant for four 1st-level characters. All you need to do is deliver a wagon full of ale to the Portly Pig Inn on the other side of the Bramblewood...

...hopefully there aren't any thirsty half-giants along the way!


This is the first time I've done anything like this, so any constructive feedback you may have is...

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Alternate Fighter Class - Complete Edition!

Hey all, as promised for my Adept & Archmage Patrons, here is the first of many "Complete Classes".

I decided to start with the Alternate Fighter since it has (by far) the most content created for it. It should be printer friendly as well.

Enjoy!


EDIT: Fixed the PDF!

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Patreon Update!

Hello everyone!

Let me start this letter with a massive THANK YOU to everyone who has (and continues) to support me. I don’t share a lot about my personal life here, but I do want everyone to know that your support has been a significant help to my family. I am still in awe of the amazing community that has grown up around the brews that I’ve created with your help!

As many of you know, we hit a pretty massive goal I had posted, and I’m going to start produc...

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The Magus Class v2.2.0 - Public Update!

Hey all, excited to share a fairly large update to my take on the Magus Class! A few significant balance changes to the base class and subclasses, including some exclusive new spells! 

As always, I’m open to any suggestions and constructive feedback you may have.

The Magus Class v2.2.0

The Magus (or Spellsword, Arcane Knight, etc) is the Intelligence-based Arcane counterpart to the Paladin and Ranger. Magi are those that combine spell and swo...

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Magus Class v2.2.0 - Patron Update

Hey all, been working on a fairly large update for my Magus class! 

I feel like the class is moving toward a good spot, hopefully, this update gets it closer to the mark. Going to post this publically at some point tomorrow, but I wanted to make sure you all got to check it out first!

As always, let me know what you think!

  • Misc // Major Art & Formatting updates!
  • Arcane Armory // You can enchant sets of armor from 1st level. Granted specific b...

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Stretch Goal Met!

You may have noticed, by I've had a stretch goal listed on my homepage for a few months now. Once I hit $1000 a month I'd create a Patron-exclusive one-shot each month!

Well, we've hit the goal so now it is time to decide what type of one-shot you all would like to see! Since this is my first go-around, it will be for 1st level characters, but I want YOU to choose the theme!

(I'm personally hoping for Dragons or Giants)

Coming the week of N...

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Savant: Expanded - 4.7.1 Public Update!

Hey all, a follow-up post to my Savant Class Update I posted last week, the Savant: Expanded! Check out the most up-to-date version of this compendium for the greatest geniuses in 5e.

Roleplaying Quirks. I’ve always found tables like this to be a lot of fun when building a character, so I thought I’d include a few Savant-themed ones for your pleasure. See if you can spot the Easter eggs!

Scholarly Feats. It is no secret that the Intelligence-b...

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