Hello everyone,
Another day down. Went a bit slower this past week/weekend, as the weather was surprisingly wonderful. Ended up doing little to no work on the weekend and spending time with the family. Got things rolling again Monday, and kept moving along.
In Patreon news, I finally heard back from the Man in Black. He ended up getting swamped at his job and has had little to no time to finalize the tags. I ended up making the changes to the rest of the Patreon, an...
2016-11-18 06:30:38 +0000 UTC
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Hello everyone,
As I mentioned Sunday, each week I am going to try and post a game-related post. My thoughts are it will be a lore post, a teaser, a gameplay idea/brainstorm, or something else similar. This week, I thought I would unveil one of the core features of Aylia's Story, night events.
There is a day/night cycle in Aylia's Story, but it is not timer based. Essentially, it revolves around major quests, when you finish a chunk and head back to Zalran, it shifts to night. Then, the ...
2016-11-12 03:45:40 +0000 UTC
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Hello Everyone!
I'll start by saying, "I like breasts!" So, this is about the only "Itty-Bitty" you'll get from me. I do try to appeal to different tastes though, so you do get characters like Triste, for those who like a bit smaller boobs. I doubt you'll ever see any really small breasts though. On that same note, I dislike ginormous boobs too, so I'm just a picky bastard!
Boob-talk aside, another day down. I'll be posting my first "Midweek Madness" post tomorrow. So stay tuned for tha...
2016-11-10 06:36:03 +0000 UTC
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Greetings Incredibly Patient Patrons!
It's not been the fastest week in the world, but things have gotten done. Another day down, editing finished, events polished, achievements tested and working, branching choices and dynamic events in place and make sense, that all important sound effects setup, and, oh yea, artwork displaying appropriately (and perhaps another Easter egg added). Oh, I'll be curious to see how many people find these 5 diamond events, and the super secret rin... er, nev...
2016-11-04 21:56:18 +0000 UTC
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Happy almost Halloween!
Another day down, and I've reached the dreaded "No Video Games!" sign... I guess this means I should stop playing them all the time.
Other than the fact that another day is down, I don't have much else to say. That's going to make it especially challenge for the Nine Hitch Horse reporting, which apparently is being done while intoxicated now. Dirk understands, he's been drinking profusely as well. Something about the insane wait times for good games :-)
YT<...
2016-10-30 14:30:44 +0000 UTC
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Happy Monday!
I know Mondays probably suck for most people, but I don't mind. Especially, when I have THREE full days to work on the game. Livin' the dream, livin' the dream.
Finished up day 2 this morning, and proceeded right into day 3. Lots of dialogue tweaks and changes. Also, probably cut about 25% of the text. It reads quite a bit better now. No artwork additions or revamps. I listened to the sign, that all-powerful sign. The "No video games!" one is really pissing me off though :...
2016-10-24 22:08:30 +0000 UTC
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Hello, hello, hello!
Things are moving along... at a turtle's pace. Unfortunately, today and Tuesday were the only days I've had to work during the day. I've been putting time in at night, like usual, but my days have been busy with an issue at the boring job. Still, a chunk of Chapter 1 is polished and ready to go. Fixed a ton of dialogue errors, added a few minor events, added an Easter egg nobody will ever find, and added a new Bogwort face. He needed more expressions.
Well, back to ...
2016-10-20 20:38:40 +0000 UTC
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Apparently, I can't update the picture in a patreon post, so... here's a new one.
2016-10-15 07:04:50 +0000 UTC
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Hello everyone!
Here is that proper update I spoke about. The final edit and polish of chapter 1 has begun. It feels pretty damn wonderful to have the entirety of Chapter 1 in place. Given everything, YummyTiger has become YummyTurtle until Chapter 1 is done :-)
Like the progress chart, I'm going to move the turtle to where I am at with each update post. I don't know how long it will take to go through and fully edit, fix, and polish the game. The prologue was much, much smaller, and th...
2016-10-11 22:12:15 +0000 UTC
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Who's up for a quickie? Yes? Alright. Quick news is I have scoured the Internets for sounds, found some awesome ones, found some mediocre ones, found a lot of ones that didn't work. Rinse and repeat with music. Either way, I'm starting my major edit of the final chapter Tuesday (Have to go to the soon-to-be ended job tomorrow).
The major edit is fixing and adding any dialogue. One of the big things is to cut back my wordiness. I learned a long time ago that a good edit usually cuts out ab...
2016-10-10 06:48:48 +0000 UTC
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Hey everyone,
Just a quick update, since I have not responded or posted since last week. I'm back in town and will be working again tomorrow. Believe it or not, my uncle did not have Internet. I know, fucking insane. I literally could not believe it, and I was not planning anything that made it worthwhile to try and find a cafe (not that there was a ton of time anyways). So, that's why I have not responded to comments or anything.
Anyways, it's late. I'll be working tomorrow and will up...
2016-10-03 07:31:09 +0000 UTC
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Hello everyone!
Just another quick update on the long, long, long, long, long, long, exceedingly long road towards Chapter 1. Got back in the swing of things last week and I believe I've finished all the artwork for Chapter 1! I started tracking down the sound effects I wanted today, and doubt it will take me too long to get them. I'll add them in during my final edit. This is also when I add little things like emotion bubbles, etc. I'll be updating all the faces to the revamped faceset a...
2016-09-27 22:20:11 +0000 UTC
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Hello everyone!
I'm back at 100%! Feels good to... well, feel good. Thank you so much for the well wishes.
I wanted to take a moment to share a new development in YT Gaming. While I'd like to think I'm perfect, we all know I'm far from it. YT Gaming has come a long way since its inception in December 2014. Somehow, pledges have eclipsed $10,000 per update--a level that still amazes me. That so many people enjoyed my vision for a game is awesome, and only reinforces what I always believe...
2016-09-22 13:49:23 +0000 UTC
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Hello everyone!
I debated whether to say anything, but with the progress chart as close as it is, I felt that I probably should. Plus, I had a few people tell me awhile back they'd rather I post a message than just remain quiet.
Progress has been extremely slow this week. My son got sick this weekend and early this week, which delayed things as I'm the one who watches him when he can't go to daycare most of the time. Now, I'm fucking sick with the same thing. Got exceedingly sore muscles...
2016-09-14 23:30:53 +0000 UTC
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In an effort to be less depressing than Bogwort dying of blue balls, here is another teaser of some of the revamped artwork. Hopefully, as you guys see these, you agree that it was worth the effort to bring all the artwork up to my improved standards. I'm so much happier with them, that I can't imagine using the old stuff now. Anyways, like before, I'm putting the teaser in a link for those who would rather wait.
Link: http...
2016-09-10 07:07:19 +0000 UTC
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Update, update, update!
This week, I'm aiming to finish the CGs and start the final edit playthrough. As I go through the game, I'll add the appropriate sound effects, event bubbles, etc. I'm not sure how long sound will take, as that is definitely not my forte. I'll do a better job of keeping you posted as I go though.
Last-but-not-least, do you get the picture? Poor Bogwort... it's all the blasted YummyTiger's fault!
2016-09-07 05:28:29 +0000 UTC
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Hello everyone!
Wanted to pop in and give you guys another quick update. Still plugging away, and just finished another CG. Spent the remainder of the afternoon finalizing Aylia's faceset. It's not quite finished, but it is close. When I go through the final edit, I'll put the appropriate face to text. Aylia now has two full face sheets, one with standard emotions (Confident, Angry, Happy, etc.) and one for special circumstances (Drunk, Sleeping, Flirty, etc.). Rivals will have the standa...
2016-08-30 23:07:30 +0000 UTC
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Hey everyone!
Still in disbelief that my Patreon is over $10,000. Thank you, again! I just wanted to pop in and say I'm hitting the game's development like a madman. I know I've said I'll post a few things, and I have not been able to do so. I apologize, but I'm 100% on Aylia's Story and getting chapter 1 done. There are a lot of things that I've pushed to the backburner, and once I get the chapter 1 out the door, I'm going to spend to tackle them.
Just so you know I have not forgotten,...
2016-08-11 06:15:53 +0000 UTC
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Hello everyone!
First and foremost, THANK YOU! I hit $10,000 per update this week, and it really was a "Holy Shit!" moment. I'm flabbergasted at the sheer support, even with all the mishaps I made along the way. So, thank you all! Thank you for pledging, thank you for sticking with me, and thank you for making this development thing become a reality.
Now, I told you guys I'd start showing off a few of the revamped artwork. Over the past few months, I've been revamping a number of portra...
2016-08-07 09:43:19 +0000 UTC
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Happy Monday!
Been pretty quiet around here... kinda lame, if you ask me! I'll just have to change that this week. Oh, and Bogwort tried his best to shrink that Update Sign even further, hehe!
Planned posts for this week:
- 1. I'll update the progress chart tomorrow. With the whole Hunter's Quest final push and release, I ended up neglecting it a bit. I'll start keeping that sucker more up-to-date.
- 2. I'll post the Eliandre lore post tomorrow as well. I apologize for ...
2016-08-02 07:09:31 +0000 UTC
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Hey, hey, hey! (Yes, I'm doing a Fat Albert voice as I type that...)
Hope everyone had a chance to play Hunter's Quest and see lot's of Aina nakedness. I've got a list of minor things that I'll fix at some point, but I've not had any reports of major bugs since 1.0.3! Yay!
I've shifted completely to Aylia's Story. Got to work on the game yesterday, today, and should have Thursday and possibly Friday. Now, that's a kickass week, right there! Here is a list of Patreon posts that I'm going...
2016-07-27 20:32:27 +0000 UTC
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Hey everyone!
Back at it, and preparing for a fun-filled week of Aylia's Story work. I wanted to share the poll results with you all. Some of the questions were damn close, and some of the winners really surprised me. All reactions are written by my good ol' buddy Bogwort!
Q1: The Misadventures of Bogwort - A Tale of Mischief, takes place where?
Results: http://imgur.com/UQddOb1
Bogwort: "...
2016-07-24 18:38:23 +0000 UTC
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Hey everyone,
Hunter's Quest is out the door. I feel as though 1.0.3 is probably the last patch I'll need to put out for the time being. Little stuff remains, but I'll fix it in 2.0.0 when I release that. I don't plan on doing anything again on Hunter's Quest until fall at some point. There will be 4 side quest lines and a ending scene for the "good" ending in v2.0.0, with artwork additions. I'll post when I start on that down the line.
Now, it's back to Aylia's Story full time (or at l...
2016-07-21 19:32:04 +0000 UTC
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Hello everyone,
UPDATE: You can now obtain the original game on the English DLSite. The game is located here: http://www.dlsite.com/ecchi-eng/work/=/product_id/RE131569
You still need to apply the translation, as this is an unofficial translation.
If for some crazy reason, you want to purchase the game via the Japanese DLSite. I'll le...
2016-07-20 08:14:07 +0000 UTC
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Sheepishly says, "Hello..."
Sorry for my silence the last two days. I needed to step away from message boards, forums, Patreon, and all that to just work on the game. I got the bugs fixed Friday night and was preparing it for release when I stopped and thought, "After all the fucking work I've put on this, am I really go to just push it out with a somewhat rushed last 1/4 of the game?" (at least by my standards). So, I backed away from message boards and people, and worked about 10 hours yeste...
2016-07-17 18:53:07 +0000 UTC
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Hey everyone,
I did not post a weekly plan this week, I'll resume that next week. I'm aiming to fully release v1.0.1 of Hunter's Quest very soon. I had hoped it would be in this post, but I'm still sifting through emails and fixing the reported minor issues. I want to get most of them fixed, as once I release v1.0.1, I'm not touching Hunter's Quest for at least a week...
I'm also aware that a number of people who pledged $10+ in April did not receive the message with the beta release. I ...
2016-07-12 23:49:20 +0000 UTC
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Hello everyone,
Sorry for not getting the weekly plan to you sooner. Last week, I got 3 of my 5 Patreon goals done... although, I was told that if I made the update sign smaller, I'd "win the Internet," so... :-)
Between family celebrations and a crisis at work, this week has not been a good one for game development. On the good side, I've gotten a shitload of overtime in the past three days, so there's that. Still, I've got tomorrow off to work on my stuff, and this weekend before the ...
2016-07-08 08:07:12 +0000 UTC
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Hello everyone,
I'm busy plugging away at Hunter's Quest this weekend. Yet, I wanted to get the June poll out. I was a bit perplexed as to what I'd do this poll on, since I've already ran all the Chapter 1 polls I need. Plus, I didn't want to go too crazy on Chapter 2 polls yet, so I needed something... then it hit me. Bogwort's Tales of Misadventure!
If you've noticed the stretch goals, you'll see that I have plans for small bonus games down the line. The first is an idea I've d...
2016-07-03 19:46:51 +0000 UTC
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Happy Monday!
Okay, maybe that doesn't deserve an exclamation mark for most people...
Well, it's a new week, and a new set of goals... err, or a rehashing of some of the same goals. Here is my Patreon plan this week:
- 1. Release Hunter's Quest v1.0.0
- 2. Post progress chart for Aylia's Story
- 3. Eliandre Lore post
- 4. June Patreon poll
- 5. Update the "Update Post" graphic to make the wooden board smaller :-P
And... that's it. ...
2016-06-27 20:53:00 +0000 UTC
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Hehehehe.
2016-06-24 21:27:55 +0000 UTC
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