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hanmen

hanmen

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Graphics Update 1.6.1

CHANGE LOG

1.6.1

Fixed a dynamic skybox (AIOSkyV2, Unity Procedural, Two-Point Hemisphere, etc) bug that was preventing the settings from correct loading.

1.6.0

  • Fixed AIOSkyV2 skyboxes compatibility with older presets.

  • Full + Extended support of the Aura 2 Volumetric options. See extended options in the Post-Processing Tab. Hooh's volumetric plugin is required to work (shoul...

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MMD Anitta Paradinha

Hope you like.

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Space Cubemaps Pack

CONTENT

  • 30 space themed cubemaps.

Extract in the root game folder, then select the cubemap with Graphics Plugin. To ensure fast and easy cubemaps loading consider to use Graphics Plugin Full/Lite version 1.2.0 +

AVAILABLE IN THE SHOP

https://www.patreon.com/hanmen/shop/space-cubemaps-pack-947827?source=...

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Anisotropic Shaders v4.4 Update + Bonus

CHANGE LOG

4.4

  • Fixed the Internal Shader errors on some Pantyhoses.

  • Modified anisotopic alogorithm.

  • Fresnel Effect to all shaders.

  • Modified Iridescence effect. Now have _IriScale property.

  • New Tangent map textures in correct format. Userdata/MaterialEditor/Aniso textures.

The update is free is you previously purchased the product. However if you wa...

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Graphics Plugin v1.5.5 + Next-Gen Shaders 4.05

CHANGE LOG

1.5.5

  • Trilight bug Fix. Can correctly manage parameters and save/load with the scene.

  • Reworked dynamic skybox inspector (AIOSkyv2, hooh skyboxes, etc) - now works a lot faster and not slowing down interface.

    <...

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Graphics Plugin v1.4.2 + Next-Gen Shaders 4.05

CHANGE LOG

1.4.2

  • Screen Space Shadows off by default in old scenes.

  • Better handling of SSS Layers and ViewBuffers for old scenes.

  • Now correctly reads Trilight sky colors from the old scenes.

Next-Gen Shaders 4.05

  • Fix the skin brightness.

  • Fix Alpha Mask transparency.

1.4.1

  • Hotfix for spot lights.

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Upcoming Graphics Update v1.4 Demo

In the new version I've been integrating the new Atmospheric Fog feature.

The new proper fog system replacing the old 'Global Fog'. It have a lot of useful settings and can react to skybox and sun color and position. And more.

Plus a new imrovements to CTAA:

Fix for the upsampling. You can actually do screenshots with CTAA upsampling. Still have some limitations. More details in the release.

Also, interactions between the SSS and CTAA was still...

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Shader Helper Plugin

Changing the shaders manually for each character card and for each accessory and clothing takes a lot of time. Here comes this plugin.

A Customizable shader auto changer plugin. It automatically changes various shaders on the characters silently. Comes with the config that can be easily customized. The plugin changes the shaders silently in non-destructive way - it means it's not changes the card's data, or game files.

Changes gets reverted back when the plugin is switched of...

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Graphics Plugin v1.3.1 + Next-Gen Shaders 4.02

1.3.1

  • Fixed FOV bug again.

1.3.0

  • Fixed the micro shimmering bug introduced in v1.2.5+ versions. Now this problem eliminated and any AA option can be used.

  • SSS Manager was reworked. Now the effect can be correctly disabled plus render textures and parent cameras + parent scripts (SEGI, Frustum Shadows) correctly destroyed.

  • AgX Tonemapper settings was completely reworked. Now using optimi...

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Graphics Plugin v1.2.6 + Next-Gen Shaders v4.01

1.2.6

  • Fixed the old bug preventing the skybox from loading correctly from the scene files/presets made on another computers.

Download

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Graphics Plugin v1.2.5 Full + Next-Gen Shaders v4.01

1.2.5

  • Improved Next-Gen Internal Deferred Shader. Geometric Specular AA has been added to the code. Works silently without any settings. Required the Next-Gen Soft Shadows enabled in the Settings.

  • Improved performance and memory optimization of the new features - SSS/Screen-Space Shadows/SEGI.

  • Fixed the bug with Anti Aliasing and Camera Field of View.

  • Fixed the bug with shadows from the Trees made with Unity's Tree Cr...

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Next-Gen v4.01 Update

I've made a small update of NGS 4 Beta. Thanks to user Lurki for bug report:

  • Fixed the bug with shadows from the Trees made with Unity's Tree Creator not rendered on Next-Gen shaders.

  • Small changes to hair shaders. (Bluenoise & Bayer). Should have less white outlines.

Download:

Graphics Plugin v1.2.0 + Next-Gen Shader v4 Beta

1.2.0

  • This version comes with Next-Gen Shaders 4.0 Beta! This is an initial BETA version of the shaders and contains all required modifications to make new shadows and SEGI working correctly. Plus new hair dithering. This is temporary version and won't be updated. I plan to release 4+ version as stand alone product when I'll finish integrate all new features, then I will release v3 for FREE, you can purchase the new v4 or s...

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Upcoming updates demo.

Here is some info of upcoming Graphics Plugin update.

As many people have asked I've been working on the shadows update, but thats required to change the SSS shader. So I've decided to release Next-Gen 4 earlier. The Graphics Plugin v1.2 will be released along with the Next-Gen Shaders v4.0 Initial version.

Full Version

  • Next-Gen Soft Shadows support. New shadow shader replacing internal shadow shader.

  • Ne...

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Next-Gen Shaders 3.96 - Update

Changelog

  • Updated the textures to work best with the new Golden Palace uncensor. New SSA, Thickness and base normal map.

  • OcclusionMap2 and BentNormal maps was removed from all shaders due to unnecessary memory load. Expect free performance boost.

  • Separate uncensor shaders deprecated, consider to use regular Body/Face shaders in all cases. From version 4 I will no longer support this one. I'll leave it for back compatibility for now....

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Next-Gen Shaders v3.95 Update

Hopefully this is the last update of the Next-Gen 3.

  • I've fixed the bug not allowing the Mustache types change the color on the Male Face Shader.

Re-download the package from the shop.

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Graphics Update 1.1.0

In Full version

  • New effects: Edge Detection with 6 different algorithms. Roberts/Neon, Sobel/Neon, Scharr/Neon.

  • New effect - ASCII Fx - the effect similar to dithering, but using ASCII symbols. Can do nice retro style renders. Can be used in two variants - 'Before Post Processing' (recommended) and 'After Post Processing'. the nature of the effect may require some special setup - may need to use extreme legacy Bloom...

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Graphics Update 1.0.0

So it' already a version 1.0.0. I was trying my best to fix as much bugs as possible and offer you a stable solution. I would like to thank you for the continuous support of this one, hope more users will participate in it.

Changelog 1.0.0

  • Amplify Bloom -> Beautify Bloom. Due to some core problems with the transparent objects (pantyhose, eyelashes, eyeshadows and alpha shaders). I've decided to replace it with the newer similar solution...

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Graphics Update 0.9.0

Changes 0.9.0

  • SunShaftsHDR - now can automatically connect to Sun position on AIO Sky and Procedural Sky by enabling Use Global Sun checkbox. (Sun source should be selected)

  • Fixed the bug preventing correct save\load AIOSkyV2 function. You can now save all settings while using AIO Sky.

  • Dithered Shadows function. You can go to the Settings - SHADOWS and set Dithered Shadows checkbox and adjust the shado...

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Graphics Update 0.9.0 Demo

Previews of some features of this month upcoming Graphics update. This will be released around 15-20 June.

Pixelize LED

Pixelize Quad

Retro CRT & Scanlines

2024-06-07 13:07:43 +0000 UTC View Post

Graphics Update 0.8.0

  • Underwater Rendering - New post process effect simulates camera underwater. Requires LuxWater Water Volume props to work. (see Extra Mods included). Also, see demo scenes.

  • ShinySSRR - New screen-space raytraced reflections effect.

  • Only one AO effect can be applied at the time to maintain performance and correct looks.

Download:

2024-05-29 13:23:23 +0000 UTC View Post

HS2 MMD - SISTAR SHAKE IT

Just made MMD with new Graphics Plugin capabilities. Attached the scene file.

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Graphics Update 0.7.0

I excited to announce new big Graphics update. In this version:

  • Tilt Shift Bokeh Effect - New post process effect simulates camera tilt shift with nice bokeh effect.

  • Amplify Bloom HDR - Unfortunately, new bloom doesn't work properly in 0.6. There is a major issue with HDR-LDR conversion, so I made a hot-fix for this, but currently it have one downside - Not working for transparent objects. I already found a proper sol...

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Upcoming Graphics Update Demo

Previews of some features of this month upcoming Graphics update. This will be released after 18 April.

  • Tilt Shift Bokeh Effect - New post process effect simulates camera tilt shift with nice bokeh effect.

  • Amplify Bloom HDR - Unfortunately, new bloom doesn't work properly in 0.6. There is a major issue with HDR-LDR conversion, so I made a hot-fix for this, but currently it have one downside - Not working for transparent objects. I...

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Graphics Plugin Update (Download Files)

Download links for supporters.

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Graphics Plugin Updates (Promo Post)

Introducing the development branch for the new Graphics Plugin for HS2 (AIGirl).

This product is subscription-based. You will receive monthly updates with new features. Any ideas or feature suggestions are highly appreciated.

Changes 0.6.1

  • Minor UI update, fixed height expanding and better handling on 1080p.

Changes 0.6.0

  • New remastered UI and quality of life features. Now supports bigger font sizes for 4K screens, providing better c...

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[WIP] Graphics Plugins Big Update

I'm working on the big update of the Graphics plugin. It will be included new UI, new QOL and Graphics features plus updates for some old features too. For example Amplify Bloom and update of SEGI. Stay tuned.

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Anisotropic Shader v3 50% OFF

Price has changed. You can get the mod for 5$

Gumroad : 2024-02-09 20:09:42 +0000 UTC View Post

Next-Gen Eyes v2 Released!

You can get it here: 

https://www.patreon.com/hanmen/shop/next-gen-eyes-2-116791?source=storefront


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Next-Gen Eyes 2

This mod requires Next-Gen Shader 3.8 + to work! FEATURES Promo code 50% off for Next-Gen Shaders 3.8 New 10 iris textures. Full vanilla compatibility for seamless transactions. UV, Size, and other features. Back compatibility with the previous Next-Gen Eyes ver. Support Vanilla and Deepdive multicolored iris textures. Now using Screen space SSS effect. (Required Graphics plugin) Improved sclera bump. Improved Iris occlusion. New function sclerauv allows to change the UV scaling of the sclera t...

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