Beyond20 has just been released, woooo!
As many of you know, I've been completely submerged with all the work needed on The Forge, but I've been stealing a few hours here and there this week to work on Beyond20 because I wanted to make a release this week as there were some rather big bugs (especially stat blocks in the new encounters not working). I worked on it all weekend and finished all the bug fixes I wanted t...
2020-03-16 10:25:32 +0000 UTC
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UPDATE: This post was published to patrons on February 18th, and since the official announcement by foundryvtt on March 12th, I'm making it public. Things have changed quite a bit since, so a lot of things are outdated, but the post is now made public.
Hello patrons!
Last August, I started working on a new project of mine, which I then had to delay to work on Arcane Viewing and the Audio/Video Conferencing feature for FVTT. In November, I posted a
2020-02-18 22:15:51 +0000 UTC
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Everybody rejoice, a new version of Beyond20 is released!
You'll find below the release notes and full changelog.
Now that Beyond20 is released, all my FVTT modules recently updated, and R20Converter as well, I ...
2020-02-14 06:00:14 +0000 UTC
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Note: The R20Converter package has been updated a few times with small bugfixes since the initial 0.8 release.
Hi everyone,
It's time for another release of R20Converter!
Since the relatively recent release of FVTT 0.4.4, there has been a big change in the database format and all modules needed to be updated. This meant that R20Converter needed an update of its own so for those who export their campaigns as modules, they would be able to load them.
...
2020-01-30 21:20:32 +0000 UTC
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Hey everyone,
I have been working for the past few days on my FVTT modules and I've just finished updating all of them to work with FVTT 0.4.5 which was just released today.
I didn't just make them compatible with FVTT 0.4.5, but I've also added some new features and fixed some old bugs in nearly all of them.
All of these modules are available right now and can be updated through the built-in updater of FVTT : Furnace, Permission Viewer, &nb...
2020-01-18 10:10:15 +0000 UTC
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Hi everyone and happy belated new year!
I've had a great couple of weeks in which I rested and enjoyed the time off. It allowed me to catch up a bit on my writing as well. Thank you very much for asking.
The long awaited update to R20Exporter is finally released! I've also released an update to Furnace, full details about that and a demo after the bit about R20Exporter.
The R20Exporter update has some major changes that I've been meaning to ...
2020-01-14 00:52:03 +0000 UTC
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Merry Christmas everyone!
And for those who don't celebrate Christmas, happy holidays!
And for those who don't have holidays, happy release day for R20Converter!
Finally, finally, R20Converter 0.7 is ready for release with native support for the new FVTT 0.4.x data structures. As usual, it took longer than expected (I swear, I double all my estimates, but I'm still really bad at estimating how long something will take to achieve), and I had to nea...
2019-12-25 00:43:43 +0000 UTC
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Happy Koloss Head-Munching Day everyone!
For those who are unaware, Koloss Head-Munching Day is just a fun name (based on the blue colored monsters named Koloss in the Mistborn books) that is used to refer to Brandon Sanderson's birthday. Brandon Sanderson is an amazing Fantasy author who I'm a huge fan of and on his birthday, he releases his "State of the Sanderson" post in w...
2019-12-20 03:45:37 +0000 UTC
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Not a lot to say, I've said it all already in the previous post : https://www.patreon.com/posts/32386130
But here's the zip file for Arcane Viewing 0.4 which adds camera tokens and experimentatl support for video effects.
Apart from that, for those of you having trouble with the Audio/Video conferencing in FVTT 0.4.3 because you are self hosting and can't figure out the port forwarding, or you jus...
2019-12-16 06:16:40 +0000 UTC
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Hi everyone!
As FVTT 0.4.3 was just released, I wanted to update everyone with some news about my own modules.
Actually, first, I want to say : Don't worry, I know that R20Converter needs some love and it is my priority and I'm still working on it to add support for the 0.4.x changes without passing through a migration. That's the kind of stuff that I find very hard to do because it's time consuming and meticulous work and the progress ...
2019-12-16 06:11:56 +0000 UTC
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Rejoice friends! For Beyond20 is once again released!
The update is now available in the Chrome store and for Firefox.
I'm quite happy with all the new features I packed into it though it took me longer than expected to get this release ready. The gif above is my favorite new addition, the Quick Rolls feature to decrease the amount of clicks to get a roll sent.
I will be working on R20Converter next, adding support for 0.4.x to it so the conversion is without bumps and more ...
2019-12-07 08:42:34 +0000 UTC
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Hi again!
I'm releasing Arcane Viewing!
This version is much improved, though a lot of the changes in it won't be immediately visible to any of you, but it has a lot of cleaning up of the code, making it more stable but mostly easier to maintain on the long term.The big user visible changes for you are :
- Support for FVTT 0.4.x (obviously)
- The GM can now block a specific user from sharing their video or audio.
- You can mute all users at once if necessar...
2019-11-28 04:12:29 +0000 UTC
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Hi everyone!
I'm releasing an update to most of my modules with support for FVTT 0.4.x as well as some small improvements to some of those modules.
You can update Furnace, Permission Viewer, Polyglot
2019-11-28 02:17:20 +0000 UTC
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My dear, super cool patrons,
You guys and gals are awesome and amazing and I wanted to thank you all for being so generous and supporting me financially so I can keep doing what I love!
As you may know, I've been working on improving and stabilizing ArcaneViewing. In the last progress update post, I asked what people wanted me to focus on, and I was surprised to see that most people woul...
2019-11-20 02:11:20 +0000 UTC
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Hey everyone!
I've finally finished with the next release of Beyond 20! Over 40 commits, 12 issues fixed, and a lot of new features.
The official release notes already explain it all, so I'll just paste them here, followed by the changelog.
Enjoy!
Release Notes
The #ThankYouPat...
2019-11-20 02:08:37 +0000 UTC
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Hi everyone,
I wanted to write a little progress update. I've been told that I'm not as active as some would like, so I wanted to at least keep you appraised on what I'm working on.
Since I can't ever seem to figure out how to write a short post, here's the TLDR for those who have a short attention span :
- If you have any feedback for me, let me know
- You can vote in this poll for which projects you'd like me to concentrate my time on
- I'm still working ...
2019-11-07 22:29:13 +0000 UTC
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Hi again,
I've worked on improving Arcane Viewing, especially the user interface and I hope this version will make a lot of you happy as it has the number 1 request I've received : the ability to pop out the individual feeds and place them wherever you want.
I've received some really good feedback so far, though there were a couple of issues for some people, overall, I think Arcane Viewing is a success!
There are a few improvements in this version, but here's the...
2019-11-01 01:43:29 +0000 UTC
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So today, I've found an old blog post of mine about how computers work and decided to finish writing it and posting it. It goes from the very basic to the relatively complex, though I hope it's still easy to understand for most people.
While this is unrelated to D&D, I figured that it might be an interesting read for some of you. If not, you can of course ignore it, otherwise enjoy the read and I hope you learn something from it, or at least you don't fall asleep in the middle of re...
2019-10-31 00:37:32 +0000 UTC
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Hi everyone,
Another quick update. With FVTT 0.3.9 out, it changed some APIs and both my Furnace and PermissionViewer modules broke as a result. I've fixed them both and released the updates (just use the FVTT module update system), so if you're on FVTT 0.3.9, please update yo...
2019-10-22 18:54:15 +0000 UTC
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Hey everyone,
I've worked these past few days on adding Audio/Video conference support to Foundry VTT and I think I'm ready to have it tested by you gentle souls!
This release is in 3 parts : the FVTT module itself (aptly named Arcane Viewing), a signalling server that needs to run for the A/V call to work and a public server that I'm running for you all so you don't have to bother setting one up.
This is for patrons only, and for all tiers, so please enjoy!...
2019-10-21 05:17:15 +0000 UTC
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Update: I've had a couple of bugs in the release which I've fixed and I've replaced the archive here with the 0.6.3 update.
Hey everyone,
This update has been in the works for a while and I was expecting to release it last week, unfortunately, I've had to spend all day, every day of this week trying to tweak things so it works properly. All I can say is that actor conversion is extremely tedious, complicated and frustrating. I can't be...
2019-10-19 18:50:34 +0000 UTC
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Hello dear Patrons!
It's been a while since my last update, as things have been quite chaotic around here, but I've finally got an update on Furnace that is stable! Thank you for being patient with me and for supporting me each month!
This is a pretty big update with 33 total commits fixing bugs or adding new features to Furnace. I am giving early access to every patron and I'll make this public in a few days for everyone to enjoy.
First of all, the Drawi...
2019-10-05 00:21:43 +0000 UTC
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Hey everyone,
I've just released version 0.6 of Beyond 20. It has quite a few improvements, especially with regards to the Vehicles support.
This release adds a couple of features that were requested on the github issue tracker and fixes some bugs as well. I am mostly just responding to requests at this point so if there’s something you’d like the extension to do, let me know and I’ll work on...
2019-09-21 04:01:15 +0000 UTC
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Hey everyone,
I wanted to write a little update on what I've been up to and what I plan on doing next. First of all, the last couple of weeks were spent working on the outline for my novel, and it's starting to take a good shape. I think I've found and fixed the issues I was having with the storyline and I'm happy with that. I'm not done yet with tweaking the plot but it will mean that I'll be rewriting a big chunk of what I already wrote, so I'm not too ha...
2019-09-09 05:30:18 +0000 UTC
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Hey everyone!
I'm ready to release the R20Converter v0.5 update which has a few important improvements over the last release! Most notably, as you can see from the above screenshot, it has a Graphical User Interface which should make it so much easier for everyone to use it without having to deal with the command line console.
The other big new feature to it as that you can now export the campaign into a FVTT module so you can access all of the journal entries, actors or scenes as...
2019-09-09 03:46:17 +0000 UTC
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Hey everyone,
Just a small little post to talk about a couple of milestones reached. I've realized that the patreon has now over 30 patrons subscribed with over 100$ per month! That's pretty big as I didn't expect it to happen as quickly as it did!
Another huge milestone is that Beyond20 now has over 4000 active users!

Ok, yeah, I admit, if it was the 5000 users mileston...
2019-08-29 07:55:08 +0000 UTC
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Hey everyone!
I've been working hard lately on R20Converter, trying to finally add the support for actor conversions! I was tired of telling people "it converts everything for you.. apart from actors".
To say that it was tedious would be an understatement, but now it's done, so feel free to use the updated R20Converter and see if there's anything still missing or not being converted to your liking. If you've done a conversion before, unfortunately, you can't just replace the actor...
2019-08-25 02:42:42 +0000 UTC
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Hey everyone,
I'm releasing my module the Furnace (Because every foundry needs a furnace!) for everyone to use!
The module is meant to be a sort of "Enhancement Suite" for FVTT (I don't like the ES name) and I plan to include in it all sorts of quality of life improvements, but for now it only comes with Drawing Tools.
I wrote the Drawing Tools feature for 0.3.4 and promised to make it public when 0.3.5 comes out, regardless of whether or not FVTT would have...
2019-08-21 08:40:23 +0000 UTC
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Hi,
Here's a quick little update on the drawing tools. I think the work on it is pretty much done! I've made it draw smoother curves for freehand and even added the option to change curve smoothing for all polygons. I also added rotation handles to make it easier to rotate drawings. Be aware though that it acts really weird if your rotate it in a way to mirror it horizontally (rotation is above 90 degrees and less than 270 or -90).
I also fixed the few bugs reported from the previ...
2019-08-04 08:12:54 +0000 UTC
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Hey everyone,
TLDR: I'm releasing a beta of the Drawing Tools module, feedback/bug reports are appreciated at this time. The module will become public when FVTT 0.3.5 is released.
First, I'd like to thank those who answered my questions in the previous post, it was valuable information, and I can see things a little clearer now I think. So, first, I'll keep releasing ...
2019-07-31 23:07:29 +0000 UTC
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