Versus Mode 4.17 - download
Download LINK.
For changelog, see HERE.
2022-12-31 10:55:29 +0000 UTC View Post
Download LINK.
For changelog, see HERE.
2022-12-31 10:55:29 +0000 UTC View Post
Download HERE.
Happy New Years!
Here is another versus mode patch.
This patch features Stage Selection! Okay let's be honest this feature by itself isn't too terribly exciting. What's far more interesting is that I have been working on a Map Editor. HRT had such a feature but the UI wasn't the easiest to use. This time around, I am aiming towards a more feature rich UI, with lots of de...
2022-12-31 10:54:23 +0000 UTC View Post
Download LINK.
Collection of character cards shared by users in discord.
Use the Import button in the Dresser apply the character cards.

Card examples:

2022-12-23 05:15:39 +0000 UTC
View Post
Download LINK.
For changelog, see HERE.
2022-12-23 04:53:20 +0000 UTC View Post
Download HERE.
New build is (finally) here! I was working on some new graphics features on late November then got bogged down with IRL stuff in early December.
This build features new random event rooms. Shown as "?" on the map. Depending on your decisions on the event, it could have drastically different outcomes!
I also felt that the base game was perhaps a tad too difficult so I hav...
2022-12-23 04:51:54 +0000 UTC View PostDownload HERE.
Bugfixing patch!
This should be a much better representation of what the gameplay is like compared to v0.9. V0.9 turned out to be quite buggy and the new floor and the follower recruitment system are way stronger than intended. This patch tuned those down a notch for a more refined experience.
Changelog:
Download LINK.
For changelog, see HERE.
2022-11-14 21:04:18 +0000 UTC View Post
Download HERE.
A small patch to introduce Carry mechanic into real-time-games. You can checkout the carrying mechanic in action on the twitter.

Carrying is a mechanic which allows the player to place opponent into and out of (new...
2022-11-14 21:02:39 +0000 UTC View PostDownload LINK.
For changelog, see here.
2022-11-11 05:07:05 +0000 UTC View Post
Download here.
Yes this is the newest version currently. I made a mistake with the version number in the previous versions so v0.9x will be the newest versions.
This is a big content patch bringing in party members, post combat decisions, shops, new floor with new enemy + boss, custom dungeon modding support with lots of bug fixes.
There are 2 ways to acquire party members in a run:
Ei...
2022-11-11 05:05:41 +0000 UTC View Post
Added this feature into the game.
At end of combat, there is a high chance that the opponent will yield. This gives the player an opportunity to decide what to do with the opponent. One of the options is recruit that opponent into the party.
This party recruitment system replaces the Summon cards as the source of teammates in the game. The summon cards are difficult to balance. As it curr...
2022-10-31 06:12:34 +0000 UTC View PostDownload LINK.
Quick bug fixing patch:
Download LINK.
For changelog, see here.
2022-10-19 18:11:49 +0000 UTC View Post
UPDATE: Download v4.152 here.
A smallish versus mode patch.
Added pins, same implementation as HR. Pin an opponent when their max HP reaches 0 to end the fight.
Also added a stat multiplier choice during character selection ranging from x1 stats to x2 stats for things like handicap fights.
Changelog:
Download LINK.
For changelog, see here.
2022-10-08 03:31:40 +0000 UTC View PostDownload here.
Versus Mode ordinally had each character select up to 4 grabs. I felt that wasn't quite enough so I increased the number of grabs per characters to 8, and it worked fine for the AI.
The problem was that it lacked a "selection mechanism" for the player. While there are many ways to accomplish it, I like the "downed"/"standing" grab state approach of the original HR the best. Only one...
2022-10-08 03:30:02 +0000 UTC View PostDo you like the grid and movement system in CATC v1.004? Keep it or dump it?
I'll leave this poll up on top for about ~week so give everybody a chance to try the new version and respond.
2022-09-27 16:37:02 +0000 UTC View PostDownload LINK.
For changelog, see this post.
2022-09-24 04:52:36 +0000 UTC View PostDownload here.
This is an experimental feature and I can easily revert to a grid-less mode if it ends up not working out. I am only going to continue with one version, either one with the grid and movement or a version without. Because certain effects depends on whether the game uses a grid or not.
This grid and movement system is a little different from the old CATC version: instead of sele...
2022-09-24 04:50:55 +0000 UTC View PostStill going to be a rogue-lite though.
2022-09-21 05:14:48 +0000 UTC View PostDownload LINK.
See here for changelog.
Download here.
A new patch featuring permanent upgrades (meta-progression) and fixes to some crucial bugs in v1.002. I don't want to spend too long on this patch because of the mentioned game crashes.
Changelog:
The CATC release have two major issues: one being that its possible to get softlocked if player picks the campfire option after losing a previous run. The second being a game crash when any characters gets more than 4 visible status effects. Both of the these problems are fixed for next build.
I am currently working on adding permanent upgrades/meta-progression into the game. So far its on track for a release VerySoonTM.
A discussion came up in discord regarding whether or not it ...
2022-09-09 04:18:12 +0000 UTC View PostDownload LINK.
For patchnotes, see here.
2022-09-04 16:18:05 +0000 UTC View Post
Download here.
Bug fixing patch to fix the soft lock after boss. Also adds a new Refine option in Campfire rooms to remove cards, plus a small balancing pass.
Changelog:
Download LINK.
Changelog:
Download LINK.
- Fix game crash when using H-lab.
A while back I did some restructuring of the unit data files - putting the appearance files in the _base folder and then stats and move set/cards into respective game folders. I missed the dummy unit file which is used to generate the grab icons used in H-lab, and that's the cause of the crash.
CATC currently suff...
2022-09-03 17:06:09 +0000 UTC View Post
Download Here.
A small patch to fix some issues and implement some of the suggestions made in August. Also includes the p**** clipping solution demoed in previous post.
There is an issue on the CATC build that cause a soft-lock after defeating the boss at end. I am working on a fix right now.
Changelog: