Hello supporters! Thank you very much for your ongoing love! Excited to show you our work!
Read all about the new release here: https://www.patreon.com/posts/56142520
Download the latest version here: https://mega.nz/file/t5wkxaYK#u7HVfW4iZHfVqO0W4djr1xukqtDD-Ur2q7DuL91BQ5s
Thanks f...
2021-09-14 10:03:08 +0000 UTC
View Post
Alright, alright, alright. September has found us, and I think we have everything we need to slay the beast.
Sapphire Safari
What if… what if I told you that we were Alpha Release locked right now? That means, come Tuesday next week all you fine-looking people of the $5 tier will be able to play our first open-world release. Oh yeah, we are super excited to get this out. This build will be a collection of our core mechanics in an unpolished state, so here is what t...
2021-09-11 14:09:09 +0000 UTC
View Post
Howdy folks! Welcome to the latest build of Elewder! We are getting very close to having all the basic mechanics we need in place before we move from our Alpha state, and this build brings a whole new dimension to the game. Spells and Weapons! In previous builds, players were limited to just a basic baby fireball, that is no more! We now have a library of different spell types for the busy Warlock to use and abuse in the game.
2021-09-07 10:58:01 +0000 UTC
View Post
Hello supporters! Thank you very much for your ongoing love! Excited to show you our work!
Read all about the new update here: https://www.patreon.com/posts/55867224
Download the latest version here: https://mega.nz/file/8swVBKwK#AeLh6BqPu4ekarswEY8j4a9cdrA7538KqID8peRVBUA
Tha...
2021-09-07 10:57:57 +0000 UTC
View Post
Whoops, another delayed Friday post, don’t fret I have a good reason! I was really really busy… find out why below.
Sapphire Safari
One step closer to our full release, we spent the week optimizing our first Alpha and redoing a lot of the screenshots we originally had created. The page on Itch will go live once the alpha is released but for now, you can check out all the great screenshots over on Steam as we finally updated the keyart there along with the week’...
2021-09-06 09:39:02 +0000 UTC
View Post
Man oh man, August sure was a crazy time for Elewder! If you have not already checked out the v0.0.8 build aka Coin and Key, go do that now as I will be covering our adventure from that point onward in better detail here!
Better fitting underwear...
If you are unaware of the development cycle for video games I wouldn’t fault you, it is a process that few actually get to see, and even some indie developers care little to do correctly, so while our bois were hard at...
2021-08-31 17:23:14 +0000 UTC
View Post
A little delayed on this post, too much is going on right now with development and such that this naturally got pushed a little, fear not! I will never miss one of these posts! Never!
Sapphire Safari
Man what a week for Sapphire. First, we are about a week or so out from dropping our first open-world alpha, this has been a monumental task for the entire team, moving from on-rails to what we have now has taken far longer than expected but it is now quite fun and engag...
2021-08-29 15:49:27 +0000 UTC
View Post
Hello, Homies! Within Elewder our upcoming twinstick roguelike shooter, the player will face off against Guardians of the Succubus along with the Succubus herself. These masters of the arcane and practitioners of demonic lust tower over our Hero, this won't stop our Warlock from enacting his revenge...
So yeah, size-play, you give a good rodgering to the boss creatures in our game and they now retain their massive size. More flesh to fuck, sounds good to me!
Enjoy the sneak peek...
2021-08-24 11:00:04 +0000 UTC
View Post
If you cannot tell by this point I am starting to run out of ideas for the title of these things, but at this point, I am too deep into this process to stop. It’s like… I don’t regret it? Just that I need more brain. Anyways here is the last week of updates...
Sapphire Safari
The first build for Sapphire is coming together, lots of little things but the most important part is we are focusing on propping out the little playable area, this is just the main beach ...
2021-08-20 18:00:48 +0000 UTC
View Post
It's been a few weeks since the extra content was updated so I wanted to share our new keyart stills for Elewder featuring the big boss Succubus! We've been hard at work putting together new content for everyone to enjoy, so I hope this helps with the wait time!
Thanks for all the support!
Kinky
2021-08-17 08:10:10 +0000 UTC
View Post
I can’t believe we are past the halfway point of 2021, what I wouldn’t give for more time! But we forge ahead!
Sapphire Safari
Sapphire is coming together quite well, we have been creating tests around basic monster girl AI. This is important for the main gameplay loop specifically for what I am calling the Lens Puzzle. The simple version is that particular monster girls are more frightened of the player being close to them, as such you will need different lenses...
2021-08-14 14:42:04 +0000 UTC
View Post
The year keeps getting shorter and our builds keep getting better! Find out more below!
Sapphire Safari
Exploration and discovery are very difficult things to manufacture. We have two gameplay issues that our landscape needs to cover in Sapphire Safari. The first and most important of these is the sightlines, considering the player will have a slew of variable magnification options available to them we need to design our island intelligently, that being natural looki...
2021-08-06 14:25:52 +0000 UTC
View Post
Exciting new content fresh outta the build room is ready for you all to enjoy! As we get ever closer to being mechanics complete expect a whole lot of exciting new additions to the game, this month we took a crack at one of the most important elements, economy. Shops, coins, keys, items, exchange, etc. It will take a bit of time to balance, in fact, our plan is to do a sweeping balance pass once we have all 5 bosses in the game and have the game content complete. This means in the full game t...
2021-08-04 14:07:19 +0000 UTC
View Post
Hello supporters! Thank you very much for your ongoing love! Excited to show you our work!
Read all about the new update here: https://www.patreon.com/posts/54513409
Download the latest version here: https://mega.nz/file/YxokCSqT#tcpG2rbp7QphSrsJMgP4qV-SWQJi7ii9WicIMBDk5P4
Tha...
2021-08-04 14:05:32 +0000 UTC
View Post
C’mon august! We are ready for you! So much to go over, and we are ready!
Sapphire Safari
Our map is MASSIVE, we do not yet have any determined size but we have spent the last week doing the first detail pass on the environment itself. Confirmed biomes on the Sapphire Isle are Beach, Reef, Plains, Desert, Snowy Mountain Peak, Caverns, and an active Volcano. Within each biome region (we would consider the Reef and Beach to be a similar biome structure, hence calling...
2021-07-30 17:02:22 +0000 UTC
View Post
Coming up to the middle of the year, our games are progressing rapidly. Find out about our week below!
Sapphire Safari
Sapphire this week was a bit of a mixed bag, we had intended to get cracking on propping out the island and making the landmass more exciting to look at, however, we had issues getting files to our main artist via the regular means. The island currently is made from voxels which allow us to create caves and tunnels through the island itself, the plug...
2021-07-24 12:17:22 +0000 UTC
View Post
Sapphire Safari is an ark filled with different monster girls waiting to meet you! Our horse monster girl is aiming to please with her giant rack!
I hope you enjoy this HD teaser!
2021-07-21 09:12:18 +0000 UTC
View Post
Progress is the name of our game, and it is a game we play well! Check out this week’s hotness!
Sapphire Safari
With the implementation of the locomotion animations and systems, we need for our first release Sapphire Safari needed to get an overhauled player character. For us, this was a unique opportunity to build another highly requested mechanic into the game, character creation! To do this we have created a base human model that with the help of blendshape conf...
2021-07-16 16:14:37 +0000 UTC
View Post
So you got captured by the Succubus army? So what, your years of training your mind and body have prepared you for everything. Torture, mind games, you name it, you can take it! After all, that's what good knights do!
Then they gave you a demon penis and filled your mind with lusty thoughts.
Meet the Knight, an unlockable character in our upcoming game Elewder, she is our melee-focused playable character with a "bone" to pick with the Succubus and her army of seductive minions.
2021-07-12 08:38:41 +0000 UTC
View Post
An explosion of activity! This week we have seen a lot of new eyes coming to our upcoming projects via… methods we won’t speak of. You know who you are, hello *waves*. With all the new attention we have also had a wave of feedback which has given the games a renewed focus.
Sapphire Safari
Momentum! We have a bunch of new things to talk about here. First new monsters, always a good thing, we are getting very close to having our 25 unique body types in the game! Ne...
2021-07-09 14:41:53 +0000 UTC
View Post
Captured, tormented, teased, and never able to cum. That is the fate that awaits our Warlock hero. Check out this brand new animation made for marketing purposes for our upcoming game, Elewder.
Some things may change about the final release, but for now, this is where it is at!
Happy spanking!
Kinky
2021-07-08 11:23:24 +0000 UTC
View Post
Sales and bundles and other things all happening at once! We are again still working hard and making things work! Find out more below.
Sapphire Safari
Progress continues, our focus this week was on completing the major gameplay loops for the first major interaction of the new mechanics. Lemmy break-em down for you guys. First, we have the bounty system, this is how we direct players to hunt for particular photo opportunities. Next, we have our exploration system whic...
2021-07-02 17:36:56 +0000 UTC
View Post
YES, you read that right! We skipped 0.0.6 and bounced right into 0.0.7 and right into the next big gameplay build for our dear game. This has been a combined effort of Production, Art, Narrative, Level Design, and Programmer. The result has added so many layers to the game, which will only grow with each new update! This is only a toe dipped into the water, a test on how the game feels with status changing items so expect items to change, the frequency of acquisition, difficulty, etc going f...
2021-07-01 16:11:26 +0000 UTC
View Post
Hello supporters! Thank you very much for your ongoing love! A big update this month for sure!
Read all about the new update here: https://www.patreon.com/posts/53173767
Download the latest version here: https://mega.nz/file/B14CyaSb#0r7KDK1FyjsDqR3MeGV2GGSjpL1_32W-AczA7XN7G2U
Thanks fo...
2021-07-01 16:08:52 +0000 UTC
View Post
Hey everyone! We have been hard at work building Sapphire Safari and everything is looking really good! I wanted to share a little somethin' somethin' with our supporters of our new Gem Wolf Model in action!
We hope you enjoy it!
2021-06-30 13:03:12 +0000 UTC
View Post
Open your wallets, the sale has begun! Right now Pieces of my Heart is on sale on all platforms and Elewder is on sale on Itch! Be sure to take advantage before the deal ends!
Sapphire Safari
We had our first internal IK sandbox test build this week, and it works! There are a handful of issues we need to iron out before we make it public here but basically, you can set poses for some of the monster girls in the game, interact with them and pose them like dolls and ba...
2021-06-25 13:39:05 +0000 UTC
View Post
Planning, planning, planning. Progress as well!
Sapphire Safari
First, the big news. We are close to having our IK playground build ready for everyone to play around with hopefully by next week. This will include examples of our models and how you can interact with them. The game build itself will likely take a little longer to put together since it is the main focus for our gameplay loop to be amazing.
In terms of that gameplay loop our direction this week was...
2021-06-18 14:52:56 +0000 UTC
View Post
Waddup homies!
We are building towards a bright future for our game Elewder, and we wanted to share the love with a saucy little picture featuring our main antagonist from the game. The art is just a WIP so expect a fully rendered and colored version in the near future but I wanted to give our supporters an early look at what we have going on!
Stay moist!
Kinky
2021-06-16 08:24:45 +0000 UTC
View Post
Oh man, it’s not Friday but what about my Friday post?!? Sorry I got distracted with E3 streams.
Sapphire Safari
Forging ahead! This week we doubled down on pushing into the new direction for the game, our dreams of making this an open-world game is slowly coming together! First, we downscaled the island size and removed a few of the outside islands just to focus on the main island itself, downscaling means that instead of having a lot of dead and empty areas we ca...
2021-06-12 09:33:51 +0000 UTC
View Post
If you could give a week a theme, this week would have the theme of meetings. Countless meetings about designs, about production, about focus. More details below!
Sapphire Safari
Following on from last week’s write-up about our intense look into a particular title that has a particular structure that we originally based Sapphire Safari on has lead to some conclusions. The main one being that our focus and direction ultimately was leading to a very flawed and somewh...
2021-06-04 16:31:06 +0000 UTC
View Post