It became work delivery for the first time in 4 months. Honestly speaking, I was only doing VRChat for the past 4 months. I made avatars and made worlds (level editing) to VRChat by Unity and 3dsmax.
For the last 4 months I've been devoted to new technology for the first time in a while.That's not enough chance to ride a bike I bought in May.
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For those who are not interested in VRChat, you may think that it is just play.However, VRChat, which can freely make Avatar...
2018-10-25 03:22:34 +0000 UTC
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I restart stream of making Liru DLC again.
リルのDLC制作ストリームを再開しました。
Radeon Vega Frontier Edition, which I bought last year, was unstable and bothered me in various ways. Also, Windows 10 OS was also sick, but I did not know where the problem was.
私が昨年購入したRadeon Vega Frontier Editionは不安定で、様々な面で私を悩ませた。また、Windows10 OSも病んでいたが、問題が...
2018-06-15 07:00:18 +0000 UTC
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Beginning of May, I decided to make an avatar for VRChat.
Because ...
· Fun screenshots and videos are scattered on Twitter timeline.
· The number of people who make original avatar among the artists I am following has increased
· I want an avatar that can be used when there is a fun event in VRChat suddenly
In other words, your original avatar may be like a formal dress for creators... I think so. I decided to make an avatar so that I could participate in the party at ...
2018-05-31 14:08:25 +0000 UTC
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I did not streaming for a long time. I'm sorry.
Today I made a motion of a meal scene.
How many more months will I make this scene?
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April, I studied using physics simulation of 3ds max for Liru's hair.
Physical simulation is effective to create motion of a swaying object.
There are several methods in 3dsmax (Reactor, MassFX).
However, the work style I make has a lot of loop motion.
Also, It is not real time 3D.
Therefore, phy...
2018-05-31 13:43:01 +0000 UTC
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Thank you for cooperating with Last post poll.
Also, all comments are helpful for me.
Current patrons are people who have continued to support with no reward (stream archive only). So when thinking carefully, it may have been a natural result...
Of course, it was glad that there are poeple who wants an avatar that I make. If anything, it is better for everyone to have specific avatar. Sharing by many people as reward may not be a good means.
On the other hand, animated works are...
2018-04-11 00:24:42 +0000 UTC
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I have made various verifications this year.
3D pre-rendered movie takes a lot of time.
But I thought that regular reward for real-time 3D is not impossible.
It also stimulates creative mind for me.
But before that I thought ... what do my supporters want ⁽ ˊ-ˋ⁾ ?
If you have a time, please answer the questionnaire.
私は今年に入って様々な検証を行いました。3Dのプリレンダー動画は非常に時間がかかるけど...
2018-04-09 01:47:36 +0000 UTC
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making dinner 4 scene.
食事シーン4
2018-04-03 17:57:32 +0000 UTC
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Even though I thought about playing Koyori-chan's expression.
I was making a Special Motion over 6 hours.
Well, today is a holiday, is it okay?
こよりちゃんの表情を弄ろうと思っただけなのに。
6時間かけてSpecialモーションを1つ作っていた。
まぁ、今日は休日だし、いいか。
I am making public setting as a sample post.
2018-03-31 12:54:38 +0000 UTC
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I made a FaceRig of penis in a whim.
But It was adorable. I give it to everyone.
If you purchase FaceRig with Steam, you can use him.
He will open the urethra in accordance with the opening and closing of your mouth.
私は作業の気分転換にちんぽのFaceRigを作った。
それは以外と可愛かった。みんなにプレゼントする...
2018-03-29 22:29:45 +0000 UTC
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I did work stream for the first time in a long time..
I did it until I was satisfied with FaceRig's trial and error.
From now on it will be displayed beside my stream.
Well, I will make the DLC of Liru with full power from now on.
I want to deliver it to users as soon as possible.
久々の作業ストリームです。
私はFaceRigの試行錯誤を納得するまで行いました。
これからは私のストリームの傍らにそれは表示...
2018-03-28 09:31:44 +0000 UTC
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I quit the company seven years ago and became free. And I started personal creative activities.
I was interested in making doujinshi done by many Japanese illustrators.
Many of them were secondary creations that with copyright characters.
Creators dye their favorite characters to their own colors and announce it as a work. Fans will be delighted to see it.
It was a very attractive cycle.
I can not draw pictures well, but I can do 3DCG instead. I decided to make a work w...
2018-03-16 07:33:00 +0000 UTC
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I came up with a way to move two characters at the same time with FaceRig. I could not stay without tried it ⁽ ´ -` ⁾
私はFaceRigで2人のキャラクターを同時に動かす方法を思いついた。それを試さずには居られなかった。
2018-03-16 07:05:07 +0000 UTC
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Apparently the month of February did not exist in my 2018.
Remain of Liru 's voice data for DLC finally arrived yesterday.
It took 1 year and 4 months from the order.
I am a bit tired but my motivation is high.
Today we continued the verification of FaceRig.
I have a lot of parts that I can not understand about FaceRig yet.
どうやら私の2018年に2月という月は存在しなかった。
DLCのためのリルのボイ...
2018-03-01 23:18:27 +0000 UTC
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Summary of January.
I started trying FaceRig just a week ago. Yes, it was only a week, but it felt very long. I have kept similar creation over the past six years. It was necessary for life, but it was also redundant. I felt the time passed is early.
However, I challenged two new things this month. It's VRChat and FaceRig. I checked my Twitter ... it was the first day to launch VRChat on the 9th of January. So the time spent on these is about two thirds of a month. But it felt like a ver...
2018-02-02 11:44:09 +0000 UTC
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Today I performed a test to export characters and motion data which I made with past works to Unity.
I chose USA-ecchi's Hikaru Usada. She has the most complicated setup structure among the characters I made.
The baked key animation of rigs was played back correctly without any special handling on 3 ds max. , Also 3dsmax Morpher was converted to Blendshape with animation and exported.
However, mouth expression and tits are set up by combining Morpher Modifier and Skinwrap Modifier....
2018-01-23 12:07:51 +0000 UTC
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I am considering making VRChat's invitation to the world a new reward for Patreon's supporters.
You may be able to access the world you are currently making from this link .Please let me know in comments if you can access it well.
私はVRChatのワールドへの招待をPatreonのサポーターへの新たなリワードにする事を検討しています。
こち...
2018-01-21 17:47:32 +0000 UTC
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Because the machine may become unstable when VRChat or vive is started up, I separate the development machine from the machine for VR execution.
I was told "There is a person who rips the 3D model of VRChat avatar and world, so be careful". So, I sought a method to simplify the object while maintaining its appearance.
In addition, I invited viewers to the world this time. It was a lot of fun. Please seek around 2;00:20.
VRChatやviveの起動時にマシンが不安定に...
2018-01-21 08:00:59 +0000 UTC
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Finally I finished implementing eye tracking and automatic blinking, I started the production test of the world for VRChat. In the beginning I transplanted the parts of the living room of "Wolf girl with you". In addition, we set up characters created with past works such as Liru and Lavi-en-rose as objects. Real size girls watching from the VR headset were mysterious.
ついにアイトラッキングと自動瞬きの実装を終え、私はVRChat向けワールドの製作テスト...
2018-01-16 13:25:28 +0000 UTC
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This time I added a rig to use DynamicBone for the skirt.
And this model had setup techniques for movies. For example, all colorful costumes are realized with individual material colors, only textures are eyes. So when I output the fbx model and imported it to Unity, it took time to change many materials to toon.
Also, the eyes were animated by touching UV coordinates with a script.
So, this time, I put the materials in one and changed my eyes to a setup using a simple bone.
2018-01-14 02:58:26 +0000 UTC
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I was setting for Toon Material, Blend shape lip sync, Dynamic Bone (hair).
VRChat用のモデルのマテリアル、リップシンク、DynamicBone(揺れモノ)などの設定を行いました。
Initially, I had difficulty in setting blend shape.
当初、ブレンドシェイプの設定に苦戦しました。
Because I thought that should set up "blend shapes" within Unity after importing base objects and targe...
2018-01-12 22:20:15 +0000 UTC
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I spent for resting about 3 days at the beginning of the year and then made tools using the 3dsmax script. And yesterday, I did a test to bring my own model to VRChat.
年明けは3日間ほどゆっくり過ごし、その後3dsmaxのスクリプトを使ってツールを作ったりしていました。そして昨日、VRChatに自作モデルを持っていくテストをしました。
This model is Sayaka of Sarugecchu made for the purpose of studying Unity at th...
2018-01-11 04:06:31 +0000 UTC
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Happy New Year ⁽ ´▿` ⁾!!
I remade the face of the dog Liru. This is a new scene and for the new year illustration of my blog.
私は犬リルの顔をリメイクしました。これは新しいシーンと、私は自分のブログのニューイヤーイラストのためでもあります。
2018-01-03 22:56:12 +0000 UTC
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Patoren registered from June of 2016. Already a year and a half passed.
Thank you for supporting many people this year.
I thought that the number of patrons will be gradually decreasing after release "Wolf girl with you", but it is increasing little by little ...
thankfully ⁽ í-ì⁾
For exsample Adobe, The system of monthly price for artists tools are increased.
Your support is very helpful. Thank you very much.
2017 it is only a little...
2017-12-28 22:20:36 +0000 UTC
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I'm sorry...
I hope the patrons will have a happy New Year ⁽ ´ ⑅` ⁾ノ
I set this post public ⁽ ´ ᵕ` ⁾
2017-12-19 16:08:32 +0000 UTC
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Today I put a bubble effect on my dog Liru.
今日は犬リルに泡のエフェクトを付けていました。
Regarding the game-like composition of DLC, my idea was somewhat vague. For the last few weeks I have confirmed them.
DLCの構成に関して、私のアイディアは少々漠然としていました。ここ数週間、私はそれらを確定しました。
The data from the voice actor is far behind s...
2017-12-06 09:19:35 +0000 UTC
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I was examining morning lighting.
朝っぽいライティングを検証していました。
My work is very late, but the voice data delivery from the voice actor is also delayed.
I have to change the schedule and priority.
Recently I was suffering from that.
私の作業は非常に遅れていますが、声優からのボイスも遅延しています。
私はスケジ...
2017-11-28 03:59:33 +0000 UTC
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Added the ceiling light of the background.
Added morph targets for pillow deformation.
背景のシーリングライトを追加しました。
枕の変形用のモーフターゲットを追加しました。
2017-11-13 05:32:24 +0000 UTC
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Today I fixed the edge of pajamas again.
日も引き続きパジャマの端を直しました。
2017-11-09 17:43:50 +0000 UTC
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Today I adjusted the animation under the pajamas (part like a skirt).
今日はパジャマの下(スカートのような部分)のアニメーションを調整した。
2017-11-09 11:33:55 +0000 UTC
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I made a motion that Liru notices of erect dick
リルが勃起したおちんちんに気づくモーションを作りました

This year, I bought a motorcycle for the first time in 10 years.
I sold my last bike six years ago. That was right after the March 11 earthquake in 2011. I returned to Hokkaido from uneasy Tokyo right after the earthq...
2017-10-24 06:49:51 +0000 UTC
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