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Quests Of Change

Quests Of Change

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Quests Of Change posts

Difficulty and Threat Levels (Alpha 0.3)

Difficulty Levels:

Within Quests of Change, monsters and NPCs can come in all shapes and sizes, ranging greatly the danger that they pose to adventuring parties. As a game master, knowing the strength of the monsters that players can encounter can significantly help to inform what' best suited for their party. 

In starting within Alpha 0.3, Quests of Change will be implementing a difficulty level system for all monsters present within the game. These difficul...

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Fiend-Blood Dragon (Alpha 0.1)

It's common knowledge that the demons of the Realm of Corruption aim to corrupt and alter the denizens of the Realm of Mortals. While their most common targets are humanoids, in rare cases, they set their sights on more powerful targets, aiming to corrupt some of the most powerful beings within the Realm of Mortals: Dragons. 

If any draconic species is subjected to enough corrupting magic of the Realm of Corruption, or if a Dragon spends a substantial time within that realm, they m...

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Cursed Class: Purity Acolyte (Alpha 0.1)

Throughout the Realm of Mortals, there are a litany of ways in which unsuspecting adventurers may be transformed, altered, or corrupted. While some of these effects may be reversed through a transformation-specific means, the most common and surefire means of reversing a transformation is undergo a ritual of purification. While in most cases, these rituals are completely safe and harmless, if a ritual is performed by a particular over-zealous priest of the Church of Purification, they may dou...

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Vampiric Doll (Alpha 0.2)

As ageless beings of significant power and influence, Vampires have long looked for new ways in which they can entertain themselves  throughout the many years they live. 

While some Vampires view their Vampirism as a sacred and incorruptible gift, long ago, in an attempt to entertain themselves, a particularly hedonistic lineage of vampires figured out a manner to twist their vampiric curse to transform the bodies and minds of those they inflict with vampirsm. The result is a ...

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Vampiric Patrician (Alpha 0.2)

Ageless beings that sustain themselves through the essence of other living creatures, Vampires view themselves as a cut above nearly all other creatures, viewing themselves to be worthy of power and control. While not all vampires are inherently evil and some may actually serve as patrons of beneficial causes, vampires  view themselves at the top of most food chains, especially if they've established sizable lineages through the creation of additional vampires.

Though Vampires may ...

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Cursed Class: Vampire (Alpha 0.1)

Vampires are a feared corrupting influence within several regions within the Realm of Mortals. While some aim to subjugate others, converting them into their hypnotized thralls, the bite of a vampire is capable of corrupting a creature, converting them into a vampire itself. While he magics and powers of a vampire are quite powerful, they are known to overtake a creature, replacing their previously accessible abilities with that of a vampire. While many view vampirism as a curse, their are ma...

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Magic Items Vol. Eight (Alpha 0.2)

Discount Potions:

Magic Potion (Any Rarity)

Potions come in all shapes and sizes throughout the Realm of Mortals, offering a wide range of potential effects. As any adventurer could tell you, the more powerful a potion may be, the more difficult it is to get your hands on, the more expensive that potion will be to purchase from merchants due to the rare ingredients needed to brew it. However, some morally questionable alchemists aim to offer an alternative to less...

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Infectious Lip-Locker (Alpha 0.2)

Nobody truly knows how the dazed hordes of Lip-Lockers came to be. Some speculate that they're the result of a Fairies prank gone horribly awry, while other speculate that they're the work of an insidious demon looking to corrupt the realm of mortals such as the Perverter of Form. Regardless of where they came from, what is certain is that these hordes of bimbos should not be taken lightly unless one is looking to become one of them.

Though they may at first appear similar to a run of t...

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Forbidden Arts Part Two (Alpha 0.2)

Magic in Quests of Change comes in a wide variety of forms, with a plethora of uses. Though every magic-wielding class is capable of learning spells that help their caster either in or out of combat, nearly all spells available to a given spell-caster can be obtained through leveling up. However, there is one core exception: Forbidden Arts.

Forbidden Arts are among the most potent spells in all of Quests of Change. While most magic is entirely beneficial, the majority ...

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Ditz Ghast (Alpha 0.2)

Ditz Ghasts are the results of a bimbo's soul leaving its body in the midst of a profane ritual performed by a demon or corrupt arcanist. Appearing as translucent pink ghosts that otherwise resemble their form when they were alive, Ditz Ghasts are most often so unintelligent that they're completely oblivious that they lack a physical form.

Far from malevolent, these fun-loving ghosts simply seek to enjoy the same pleasures that they did in life. In some cases, they can go several months...

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Binding Mummy (Alpha 0.2)

Undead found in tombs within the sea of sand that lies between Centrilia and Hendrea, Binding Mummies are the reanimated spirits of particularly dominant aristocrats. Appearing as a form wrapped in faintly glowing white bandages adorned with gold and jewelry, the form of a Binding Mummy is hollow, being pupeteered from the interior by its lingering spirit. 

Though they rarely leave their lavish lairs, there's nothing more that Binding Mummies seek more than to dominate others, most...

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Champion Of Adulation (Alpha 0.2)

Boisterous Demigods known for their martial prowess, Champions of Adulation love nothing more than to bask in the cheers of their adoring fans as they perform great feats of of strength. This leads most Champions of Adulation to Serve as gladiators and duelists. 

Appearing as muscular humans with skin and hair that glow in reddish shades, these demigods are not only known for their combat prowess, but for their pageantry and presentation, often going on longwinded tirades to build ...

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Cursed Class: Cheerleader (Alpha 0.2)

Found primarily within colosseums and within the employ of the notably wealthy, cheerleaders are upbeat performers known for their acrobatics and ability to lift the spirits of others. However, they have somewhat of a reputation when it comes to their association with bimbos. 

If a character's class levels are replaced with Cheerleader, their stats receive the following augmentations:

HP: +0

Will:  +0

MP: +0

Strength: +0

Mind: -1

Defense: -2...

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Magician Of The Midnight Stage (Alpha 0.2)

Unlike the majority of fairies within the Midnight Grove that aim to prank and trick others, Magicians of the Midnight Stage want nothing more than to wield their inherent magics to entertain other fairies and adventurers they may encounter.

Displaying much more subdued features than other fairies, Magicians of the Midnight Grove can be easily mistaken for a Half-Fairy, and unless in disguise, can be noted by their formal suits, bowties, and top hats.

Unlike most Fairies that rema...

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Spell List Part Six (Alpha 0.2)

These are some examples of spells commonly used by early level spellcasters. New spells will be added to the game's ever-growing spell list several times a month.  (While these Alpha 0.1 versions of spells only state their mechanical uses, additional flavorful descriptions for each of these spells will be added at a later date. Additionally, as these are early alpha versions of spells, damage and MP costs of every spell listed is subject to change.)

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Spell List Part Five (Alpha 0.2)

These are some examples of spells commonly used by early level spellcasters. New spells will be added to the game's ever-growing spell list several times a month.

(While these Alpha 0.1 versions of spells only state their mechanical uses, additional flavorful descriptions for each of these spells will be added at a later date. Additionally, as these are early alpha versions of spells, damage and MP costs of every spell listed is subject to change.)


Ess...

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Brass Guardian (Alpha 0.2)

Brass Guardians are the result of those unfortunate enough to be captured by the Cult of Conformity while petrified.

Through a ritual that makes use of Shards of Perfection, the Cult of Conformity can fundamentally alter the form of a petrified creature, turning whatever inorganic material the target may have been into shining brass, altering its body and mind. It is said that Brass Guardians are each reflections of a forgotten demigod whom the Cult of Conformity revere and wish to emul...

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The World Of Quests Of Change: Part Two (Alpha 0.2)

In addition to being home to a wide range of monsters, the world of Quests of Change is home to various key figures that have a significant influence on particular locations across the realm. These figures can serve differing roles depending on where an adventure may take a party, with the potential roles for these figures including allies, rivals, patrons, quest givers, or even antagonists. Regardless of the role these figures may serve, they have a significant influence on the various r...

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Races Part Six (Alpha 0.2)

Exotic Beastfolk: 

Humanoid creatures that possess features of a wide variety of animals, Beastfolk are among the most prevalent races that can be encountered within the Realm of Mortals. While Beastfolk possess a sizable number of subraces, each with their own cultures and history, some are far less common than others. While a substantial number of Beastfolk types can be encountered within Hendrea, Centralia , and Talizan, the most common are the Canis, Felis, and...

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Seraph Of Unity (Alpha 0.2)

Known for their distinct lavender hair and the twin scepters they wield; one of ebony and jet, and one of platinum and silver, a Seraph of Unity is a type of angel that seeks to bring others together. It is said that by bringing out strengths of united peoples, a Seraph of Unity can both provide greater power to mortals than they would have if separate, while allowing others to appreciate their differences. 

Though they are capable of wielding a wide variety of magics, these angels...

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Advanced Classes Part Twelve (Alpha 0.2)

Machinist (Berserker + Inventor)

Machinists are a rare form of warrior that create their own personalized mechanically complex weapons to wield battle. From Longswords enhanced with bladed chains to electrified glaives, the weapons of any two Machinists are often starkly different.

At Level One you gain the following abilities:

Visionary Weaponsmith: You may spend one hour and scrap metal to either augment a weapon or create one weapon from ...

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Corruptor Class Spells Part One: (Alpha 0.2)

The following spells are available to some of the Corruptor Classes within Quests of Change, namely the Conformity Cultist, Dominant, and Proportionist.


Borrowed Form

Action: One-Handed

MP Cost: 10 X times

Range: 0

Accuracy Dice: None

Spell Damage: None

Damage Type: None

Additional Effect: You wield the power of illusions to appear completely identical to another creature. Choose a creature you can see. For a...

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Bimbofication Rework (Alpha 0.2)

One of the most common types of transformations that can occur in Quests of Change is Bimbofication, causing a character to lose much of their brainpower while gaining an exaggerated female form. There are varying degrees of Bimbofication that can transpire based on the potency of the cause. Some types of Bimbofication may provide additional effects or make the process of undoing the transformation more difficult. 

The rules regarding Bimbofication are being restructured i...

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Magic Items Vol. Seven (Alpha 0.1)

Clothing Of Altered Proportions:

Magic Clothing (Common)

Among the most common types of magic clothing found within the realm of mortals, Clothing Of Altered Proportions comes in many forms ranging from leggings, to dresses, to tops. Regardless of the type of clothing this item appears as, a creature wearing Clothing Of Altered Proportions has its chest and/or bust proportions increased by one size category while wearing this item. (tops affect chest, bottoms affe...

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Corruptor Class: Dominant (Alpha 0.1)

As their title would suggest, Dominants are incredibly domineering individuals known for their commanding presence. In addition to their expertise with whips, Dominants are known for their ability to manipulate the will and resolve of other, cause others to act in a more submissive manner, and restrain others through the use of magic and items.

As a Dominant, if a character is trained by a creature with levels in this class, they can forgo levels in Classes they currently have, repl...

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Corrupt Personality Chart (Alpha 0.1)

Various effects within Quests of Change such as those brought out from various mind-altering demons and the Lesser Demon cursed class can provide a character with Corrupt Personality traits. When a corrupt trait is gained, you may choose one from this chart at random or the GM may decide if one is particularly fitting for a given scenario.

Corrupt Personality Traits:

Traitorous: You are prone to betrayal, backstabbing. and lying. You get +3 to all subtlet...

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Cursed Class: Lesser Demon (Alpha 0.1)

If a creature is subjected to a substantial degree of demonic corruption or willingly makes a pact with a powerful demon, that creature's capabilities can become fundamentally altered, becoming akin to that of a demon.

The abilities of a demon can be rather destructive and sought after by the power hungry, growing in their potency the more they are used. However, the more a creature wields these powers (or the more a creature is corrupted, forcing levels of this class upon them), the cr...

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Angel Of Eternal Bonds (Alpha 0.1)

Created in order to combat Succubi of Broken Bonds, demons that aim to corrupt pure-hearted couples and replace their relationships with nights of wonton hedonism, an Angel of Eternal Bonds is an angel that strives to strengthen the romantic and platonic bonds between creatures.

If one of these angels perceives a bond that they believe to be strong, they will do everything in their power to help further strengthen it as much as they can. Many happy and long-lasting marriages between adv...

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Bonds and Marriage Part One (Alpha 0.1)

Whether forming strong bonds of friendship with your companions, romantic bonds of intimacy, or unbreakable bonds of love in the form of marriage, interpersonal bonds come in a variety of forms in Quests of Change, each offering benefits in gameplay.

Romantic and Platonic Bonds: Throughout your adventures, you may form deep bonds with others. As you spend time and connect with other allied creatures, you and another creature may designate each other as bonded. ...

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Spell List Part Four (Alpha 0.1)

These are some examples of spells commonly used by early level spellcasters. New spells will be added to the game's ever-growing spell list several times a month.

(Spells shown are listed alphabetically. While these Alpha 0.1 versions of spells only state their mechanical uses, flavorful descriptions for each of these spells will be added at a later date. Additionally, as these are early alpha versions of spells, damage and MP costs of every spell listed is subject to change.)...

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