Hey everyone!
This month's release is a patched and improved version of the Inner Circle release at the end of September. That is to say, we have an improved combat test for the Charger enemy ready for you to try out!
For this test, he will appear on Waves 10, 20, 30, and so forth. There are a few new bugs in the Known Issues section, so make sure to check them out before playing :D.
2020-10-20 07:12:23 +0000 UTC
View Post
Hey guys!
We're hoping to put out a new release in the next week with some improvements to the combat back-end that will allow us to improve the Charger. At the very least, we want to fix his interrupt and stun mechanics so that he can't be cheesed.
Topics for this Update
- New Onyx Artwork
- FemCop Poses WIP
- 2020 Pure Onyx Art Collection
- New Website
2020-10-13 05:26:44 +0000 UTC
View Post
Hey guys!
We have the combat test for the Charger enemy ready for you to try out!
For this test, he will appear on Waves 10, 20, 30, and so forth. He will change some within the next couple of updates, as soon as we can implement stun and interrupt resist mechanics for bosses. Right now it's very easy to cheese him by getting in close and wailing on him since he can be interrupted constantly.
There are a few new bugs in the Known Issues section (we simpl...
2020-10-01 01:27:45 +0000 UTC
View Post
Hey guys!
I wanted to post this a few days ago, but we ended up finishing the Charger's FX and SFX, so I made a video to show his animations off.
This is definitely the best opportunity yet to use the character FX framework that we developed for the H system. While I'd love a person to work on FX as their primary job, I find it pretty enjoyable. I'm getting pretty comfortable with the workflow and have developed a nice rhythm with LewdK, our SFX developer, so I ...
2020-09-22 03:18:40 +0000 UTC
View Post
Hey everyone!
I've made the August 31 Inner Circle test release of Pure Onyx available for all tiers.
I'll be posting the monthly progress update as early as tomorrow! Features will include the new Charger enemy in action, new enemy designs, details on the stats system, and more.
You can find the test release here!
2020-09-15 03:32:04 +0000 UTC
View Post
Hey guys!
Here's the Inner Circle release! This release showcases our work on the loot/inventory and RPG framework that we've done over the past couple of months. Your input will be greatly appreciated! Also, if you'd like to contribute ideas for items or equipment, please hop on our Discord (you all have access to it at this tier) and drop by the fan-suggestions channel!
The changes in this release are the tip of the iceberg compared to all of the develop...
2020-08-31 22:52:20 +0000 UTC
View Post
Hey everyone!
The major theme of this update is equipment, loot, power-ups, and how they mesh with the RPG framework we've been constructing. It's taken a lot of work to prepare this update, so hopefully you'll find it insightful.
We're planning on an Inner Circle release by the end of the month, as well as a release for all tiers in the first part of September. These releases will showcase basic elements of the loot / inventory / equipment systems and upgrades t...
2020-08-22 07:09:29 +0000 UTC
View Post
Hey guys!
We have a bunch of new character and UI progress to show off, as well as a bunch of details on the loot and equipment system! Gonna get right into it!
Topics for this update:
- FemCop Shader Test
- Loot Containers!
- Loot Window Designs
- UI Progress!
- Police Boss Sculpting Progress
- Police Boss Shader Test
2020-07-30 21:43:56 +0000 UTC
View Post
Hey everyone!
This has been one of those months where I could use a clone @_@.
We have a lot of pieces in motion as we work toward implementing many of the designs we've been building up, and keeping the pipeline full while tackling these different elements has been challenging.
I've personally been learning ZBrush so I can better direct character progress at the high-poly sculpt level and help keep designs in line with their concepts. I've also been work...
2020-07-18 19:43:49 +0000 UTC
View Post
Hey guys!
This Inner Circle update turned out to be bigger than expected, so I apologize for sliding in so close to the end of the month with it. There's a lot to show, so I'll get right into it!
Topics for this Update
- Splicer Boss Progress!
- Splicer Boss Animations WIP
- Onyx Rig Updates
- FemCop Sculpt Finished!
- New RoboBadCop Boss Concepts
- Ubercharge's Environment Progress
2020-06-30 13:54:43 +0000 UTC
View Post
Hey again guys!
I've made the May 29 Inner Circle release of Pure Onyx available to the $3 and $5 tiers.
As always, be sure to check out the notes and known issues, and let us know if you find any that aren't listed~
You can find it here!
2020-06-23 01:37:17 +0000 UTC
View Post
Hey all!! I hope everyone is doing well :D.
I plan on releasing the Inner Circle test release from the end of May for all patron tiers in the next day or so. We'll also have an Inner Circle update within the next week that will show off our progress on the Splicer boss (he's complete! -- just needs animations), additional progress on the Fem Cop enemy, and an update from Mr. Kittyhawk and APL's progress on the game database.
There's ...
2020-06-21 23:30:56 +0000 UTC
View Post
Hey guys!
Here's the latest test release for the Inner Circle tier!
TEST RELEASE DOWNLOAD
He still needs some polishing, but the Vioreaper is in for combat testing! Currently, he's using ground enemy AI, so once we add flying enemy AI he should become more unique and dynamic. As we do this, we'll improve his motion pattern...
2020-05-30 00:23:53 +0000 UTC
View Post
Hey guys!
We have another test release for you! This one is is more of an extension of the one we released at the end of April, but with a few significant changes.
One of the most notable is a major fix for players who use displays with refresh rates above 60hz, or are using driver settings to override VSync (you may not even know this is happening). These players were having input issues such as jump or certain attacks not reliably activating. We'...
2020-05-18 01:56:12 +0000 UTC
View Post
Hey guys!
Here's the latest PURE ONYX test release! Please read the notes below!
Our last $3 tier test release suffered from a lot of lot of bugs as a result of making the big switch to 3D and plowing through the H system. As such, the goal of this release was to make necessary adjustments to the architecture and nuke the high priority bugs -- and for the most part we're there I think.
This release doesn't contain much in the way of new content, but ...
2020-04-30 03:47:43 +0000 UTC
View Post
Hey guys!
If you missed the last post, the next Pure Onyx Test Release will be on April 29th!
While the upcoming release has been our prime focus, I have some other new progress I'd like to share with you as well!
Topics for this Update
- Liquid FX R&D
- Junkyard Level Progress
- Highway Map Preview
- Onyx Rig Update Progress
2020-04-24 23:29:24 +0000 UTC
View Post
Hey guys!
The next Pure Onyx release will be on Wednesday the 29th (potentially sooner if we wrap things up before then)!
It will contain a ton of fixes and stability improvements, as well as enhancements to the H system and animations. If you missed the Inner Circle release last month, then you'll also get to check out the Splicer Runt enemy for the first time :D.
I've included a video above showcasing some of the improved Thug scene animations, as well as one of the ...
2020-04-24 05:16:25 +0000 UTC
View Post
Hey guys,
We're at a good point to show off the new enemy -- the Splicer Runt, and I wanted to let the Inner Circle crew have a chance to check him out ahead of the April release. Just keep in mind his H attacks aren't in yet~
DOWNLOAD LINK
This release is built on the March 4 release, so there are still some significant...
2020-03-21 20:18:13 +0000 UTC
View Post
Hey everyone!
We're pushing for a new release in early April that will have a lot of stability fixes -- improvements to the core systems responsible for existing issues as opposed to a patch attacking the symptoms of the remaining bugs. This release will contain improvements to the Thug H scene as well as things we had to drop or couldn't get to before the February release.
The release will also have a new enemy -- the Splicer Runt :D. I doubt we'll have the H attacks ...
2020-03-18 09:42:39 +0000 UTC
View Post
Hey again guys,
Here's the first patched version of the test release from a few days ago :D.
We accomplished all of the planned fixes that I posted yesterday except for some of the bystander issues. Overall it should be much more stable, but expect a lot more fixes and improvements within the next couple of weeks.
PURE ONYX - Test Release Download Page
2020-03-05 06:40:35 +0000 UTC
View Post
Hey guys,
The first patched version of the other day's Pure Onyx release should be ready tomorrow night. This one will knock out a lot of the glaring issues, and add back in AltairPL's RPG framework test. We'll have a much more accurate known issues list as well, which should better reflect the remaining bugs you may spot.
Here are the planned changes for the patched release:
- Onyx won't face the wrong way during struggle / H scenes.
- AP...
2020-03-04 04:48:44 +0000 UTC
View Post
Hey everyone!
As promised, here is the first test release of Pure Onyx's new H system, redesigned from the ground up for 3D characters.
It's been down to the wire, and not going to lie, this release needs some more time in the oven -- but it was really important to me to get it out this month. We will try to have a *much* more stable release with more complete and dynamic H animations / FX in the next couple of weeks. We do however have the issues and areas we plan to ...
2020-03-01 07:48:47 +0000 UTC
View Post
Hey everyone!
I've been struggling to catch up this month after some flu-like illness + an eye infection knocked me out for a week. The team made steady progress during that time though, and we've been making a big push to get the next release out tomorrow night, come hell or high water.
While I'm confident what we have will look far better than previous releases, the H content we release tomorrow will still have some WIP sections. There will also still be a sig...
2020-02-28 20:04:22 +0000 UTC
View Post
Hey guys!
The next test release for Pure Onyx will be posted Saturday evening at the latest. I've been rushing to make up for lost time from a combination of being sick earlier this month and difficulties updating our animations to the latest rigs, but things are now going smoothly.
I'll be making an additional post ASAP with a video of some of the more completed animations and to let the $3 tier know about the release.
Despite me being ill, the team's be...
2020-02-26 04:46:33 +0000 UTC
View Post
Hey again guys,
This part of the IC update will focus on new animation and character work that TK, TMX, and Limbo have done over the past few weeks!
TK's Onyx Rig Improvement Video
TK helped a lot with the world map last month, so I distracted him quite a bit from his rigging work. He did however redesign all of Onyx's joints and bends using a technique called slide joints, which you can check out in the video above. This technique enables her...
2020-02-03 21:10:46 +0000 UTC
View Post
Hey guys!
I made a special Making Of video for you as the first part of the Inner Circle update this week. It shows the progress from beginning up to where we left off for the preview video. Hope you enjoy it :D.
2020-02-03 09:38:13 +0000 UTC
View Post
PHEW.
So, after one last marathon push I was able to get the world map preview ready for you today.
I'm beyond pleased with how it's turned out *so far* -- this isn't the final artwork -- it's simply where I had to leave it in order to get the preview out, as I'll be getting back to the H content now that the H system is ready for testing.
The map might seem excessive, but this isn't all for show! The world map scene plays a very big role in Pure Onyx's Mission Mode.
2020-01-31 23:30:53 +0000 UTC
View Post
Hey everyone!
Apologies for the dry spell. Rest assured we've been working very hard on the next update and beyond. I'll be posting a full-length update in the next few days, but wanted to stop in and give you an overview.
In order to update Pure Onyx's H system to be compatible not only for the 3D characters but also for the other features we want to include (more detailed transitions and finishers, clothing, bukkake FX, multi-track animations, multi-teaming, etc.), i...
2020-01-19 10:05:06 +0000 UTC
View Post
Hey everyone, welcome to 2020 @_@!
Apologies for not doing one of these updates in a while! We've been focused on getting the next release out, but since Mr. Kittyhawk needs some more time to polish up the H system code we've been plowing ahead. As such, there's some new progress worth showing!

Continue / Game Over H Scene
I started on the first game over H ...
2020-01-05 10:46:18 +0000 UTC
View Post
Hey everyone!
We tried hard to have the H system ready to go tonight, but due to some new features we're working on it still needs some more time in the oven. As such, we're releasing the Inner Circle combat test release from last week for $3 patrons to check out!
Please let us know what you think so far! We expect to have a new release with the H system functioning early next month.
2019-12-25 02:31:06 +0000 UTC
View Post