Share your opinion with me if you want to!
There is a little secret thank you hidden in the game.
Try hovering over the bookshelf in your bedroom, in the later stages of the game, to find it.
Right now I am working on the release. The game will come either today or tomorrow. That is why I will push the Monday update back for a few days.
There isn't much to say now that you won't see anyway. Apart form that I am a bit overwhelmed at the moment and can't find the time to make the post.
2019-12-23 16:22:22 +0000 UTC View Post
For quite some time now I've been asking myself a certain question. Should I call the first installment of the new game episode 1, or version 0.1.
A question I might be overthinking, but that honestly plaques me every day. Here is my thought process.
What is the difference between the two?
For me personally calling updates versions and naming them as such, implies that the game as a whole isn't finished. It seems ...
2019-12-19 22:58:51 +0000 UTC View PostThis post is a bit difficult for me, as I racked my brain about a better way to do this, without reaching any solid conclusion. There is a problem regarding the games release.
tl;dr: Episode 1 won't be released as early access so I can make the forum posts myself. But I will make a Patron exclusive scene as an apology.
I promise my Patrons early access to my games, which I have provided up until now and will provide in the future.
But this r...
2019-12-09 17:59:17 +0000 UTC View Post
Good news. I am now completely sure that I will release the first episode this year! The first raw version is actually finished and now the final polish will be applied.
Everything new:
We've reached #20 and development is still going smoothly, even though I've encountered a temporary motivational low.
Everything new:
This weeks Dev Log is late, sorry. I was a bit busy and kept pushing it back. Part of it is the pure agony I went through. I am exaggerating a bit. And this post is a bit longer then usual. The Gif is also not perfect, it looks better in game.
But on to the important stuff. This weeks post is about sound and the misery of finding good ones, aswell as countless iterations of sprites.
Sprites, they are moving
What you can see above ...
2019-11-21 19:04:08 +0000 UTC View Post
This Monday Update might be uninteresting, but a lot has happened. I am also progressing faster then anticipated and the game will probably be released this year.
Everything new:
This weeks topic is the UI. Or User Interface for those who aren't familiar. A thing that took a very long time to built, as it is directly tied into all the games mechanics.
The Look:
The first thing that comes to mind when talking about a UI is obviously the look. Finding that took several days and a bunch of tests and tries in Photoshop. In the end I saw a general style in the Dishonored 2 UI that I liked and changed it up to fit the game.
<... 2019-11-07 10:15:02 +0000 UTC View Post
It finally happened, a Monday Update on Monday! This time, I made all of the graphics.
Everything new:
This is the first Dev log during the development of the new game. Right now I am working on several important parts at the same time, too much to talk about it all in one post. So I will give every important topic it's own. Starting this week with:
The foundation
The "solid foundation" I've mentioned so often consists of 3 separate parts. The code, the plot and the graphics. For this game, I took extra care to ensure all 3 would be on point, befor...
2019-10-22 17:26:37 +0000 UTC View Post
I ought to change that name, haven't made Monday in quite a while... But here it is, the Monday Update where I will give a first overview of what I am planning wih the new game.
As a little Disclaimer. Everything said here might still change if it needs to. That said, I wouldn't tell you about something I haven't actually thought through.
tl;dr: You are an average dude that survived a strange apocalypse and is now fighting
nightmarish mon...
A little sneak peak at the first girl for the new game. There is still the possibility for change, but I wanted to share her, to give an idea of the quality I am able to deliver with this upcoming project.
I will update the Patreon page soon and will give out more info in tomorrow/todays Monday Update.
2019-10-13 23:22:29 +0000 UTC View Posttl;dr: I finished A Tale of Eden and will start developing a new game with improved code, graphics and everything else.
Developing A Tale of Eden was honestly a spur of the moment thing. I had talked about the idea with friends and then suddenly decided to actually do it.
So I sat down and began to learn. I had experience in writing and as a longtime Tabletop roleplayer knew my fair share about developing game mechanics. But everything else was new. 2019-10-10 12:10:21 +0000 UTC View Post
Episode 04 is progressing nicely. Release will be within the next two weeks.
Everything new:
September was very work heavy in my "real life", so to say. Limiting what I could do for the game. Luckily, that is different in October. New content will come and that quite fast.
I am also doing some st...
2019-10-01 11:03:51 +0000 UTC View Post
Dynamic was the last big tagline and it pretty much still is. This time though, I focused specifically on animations and improving my scripting knowledge.
1 Animation:
What you can see above is a first attempt to finally get into real animations. A field I avoided simply because I couldn't find the time.
I also, like I said last post, switched my render engine making animations possible in the first place. That in itself took time, bec...
2019-09-28 10:26:17 +0000 UTC View Post
I definitely have some problems with the "monday" part of these updates. Apart from that, I quickly transitioned into episode 4.
Everything new:
This time the transition was a lot faster and ...
2019-09-17 23:27:14 +0000 UTC View PostDynamic was the big tagline of the past weeks for me.
Dynamic in the scenes, but also in the dialogue. The goal beeing a less static presentation of the game. To accomplish that goal I focused on 2 specific parts and kind of failed on both,...
1. Animations
Animations are fairly new to me. Both in Ren,py and Blender. So for the beginning I tried to move static images and make simple animations. All to give the scenes more life and t...
2019-09-12 14:46:33 +0000 UTC View Post
Episode 3 will release this week for all 5$ and above patrons.
Everything new:
I am in the end phase of episode 3, with barely any real content to be written. Most of my time now goes into polishing and refining what is already there.
The release will be very soon. And yes, I missed Monday again....
2019-09-03 18:45:18 +0000 UTC View PostEarlier this week I announced a change in my Patreon tiers. This post should help to understand what I did and why I did it.
tl;dr: Patreon tiers are simpler and there will be more exclusive content.
I am new on Patreon and I am new to game development. So when I first started, I looked out to other creators and took bits and pieces that seemed to work and put them into my campaign.
Now that I have spent a few months on this site, I have a b...
2019-09-01 22:36:38 +0000 UTC View PostThis coming week I will change a few things on my patreon page, including the Tiers and content I post.
But, no need to be afraid. You won't get less for your money.
I have just realized a few thinks these past months and learned more about the way I want to run this page and make my games. Before I oriented myself at other peoples sites, but I now have enough knowledge to realize what I want from it.
2019-08-27 12:06:24 +0000 UTC View Post
A bit delayed, I forgot. Apart from that I am progressing nicely.
Everything new:
This past week I've focused on pushing more content to realize the final build. While doing that, I also looked into ways to give the dialogue a bit more dynamic.
All in...
2019-08-27 11:39:54 +0000 UTC View Post
Just a little picture of Cordelia in her swimsuit. Nothing more, nothing less.
2019-08-20 21:57:21 +0000 UTC View Post
Work got in my way, but that will change this week.
Everything new:
I had to work a lot the past week, leaving me with barely any time to develop the game. Luckily I have this entire week off, so I will make up for the lost time.
So I am still aiming for a release at the end of august / beginning of september.
2019-08-19 12:50:01 +0000 UTC View Post
I have new Pictures to show you!! How great. The beach arrives, thanks to a helpfull tutorial from CG Cookie.
Everything new:
So work is going great, I finishe...
2019-08-12 10:41:53 +0000 UTC View Post