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MizoreYukii

MizoreYukii

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MizoreYukii posts

New Mod: Bow At Shrine Re-Enabled

Updates: 

  • 2020 November 25th - Updated to include buyable shrines, which I had to override in order to get it to work (compatible with No Fade on Everything though). Also includes an override version of the object tuning instead, upon request, so please only choose one when downloading.


I understand why they had to remove this interaction but I know many also wanted this for their gameplay like I did, so here's this interaction re-enabl...

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Quick Status Update

So far this patch hasn't been too bad on mods, I'm really surprised! I also meant to get this post out waaay earlier but ever since the patch hit I've been experiencing crashing and only just now got it solved with a full repair and folder refresh. It's been one of those days, lol.

I've checked all my files and they should be compatible and function in your game, though a few do need to be updated to add in the new missing lifestyle/sentiment stuff.

CC Wre...

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September/October Summary 2020: Custom Worlds!

Sorry for being so late! Ahhh, I can't believe it's been 2 months since my last summary. I really hate how quickly time flies by. ;-; But, like I said in my previous mod post I have plenty of good news to share, and I hope it doesn't disappoint! Because I missed two months I have a lot of info to go over, but I will make it as short as possible.


Modding Discoveries

Custom Worlds: For those of you not following me or Pancake on Twitter...

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Mod Status: October 6th (2020) Patch 1.67.45.1020

All of my mods are compatible with this current patch, including CC Wrench! No Fade on Everything will be updated with the new items when the next EP releases.

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Just a Small Update

During the middle of September my modding pace slowed because I couldn't focus, so no mod releases soon, except for maybe one which I keep forgetting to finish and release. xD The monthly summary will be up in about two weeks or so after the upcoming patch, which is October 6th (so please prepare your game) and I have plenty of good news to share with you! I hope around then we finally get an idea as to what the next pack is, and whatever it is I pray it's good. 

In the mean time, ...

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How to Add Custom Icons to Your Mod

This tutorial will not cover creating icons/images in a photo editing program, only adding a custom one to your files.

Hopefully you already have a mod going, and the files you want to add the image to done. To add an icon, you need to make sure you are adding the right resolution (or as I call it, size, lol) and transparency. If your file already has an icon referenced, please use that as a base. If your file does not, open similar EA files to see what icons they are using and use thos...

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How to Properly Setup the TDESC Browser

You would not believe how common it is for people to setup their TDESC Browser wrong. I’m not sure if it’s a case of not reading the bottom of the download description (easy to miss), or not understanding it, but either way it’s a common issue and deserves its own tutorial because of it.

You will of course need the TDESC Browser and the 2020-09-29 23:22:23 +0000 UTC View Post

Mod Updates: September 12th 2020

Some updates and new mod links in case you missed any, as well as a note about upcoming changes. Now that these updates are done I'm off to work on Version 1 of the swordfighting mod as my treat!


Important

Just giving everyone a heads up, but my goal is to finish up the discord server and finish updating my Patreon page and tiers sometime this week. Not much is changing, just updating the titles to match my new theme, possibly adding pictures, and making some small ad...

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Mod: Mermaids Can Use Dock Ladders

Updates:

  • 2020 November 25th - I was informed that this mod conflicts with Zer0's Kiss of Life in one file, the buff for mermaids. I put together a quick compatibility .package with both of our edits to that file. If you use both mods, please download and setup an Overrides folder and place the compatibility ....

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New Mod: Interactions Unlocked For Kylo & Others

This would have been out the day of release but we all know how that goes. xDD 

Anyhow, this is very simple and does what the title says. I unlocked the interactions for all Special NPCs like Kylo, Rey, Agnon, Vi, and Hondo so that you can romance them or properly hangout with them, etc. It doesn't remove their status or specials roles, and when testing I didn't encounter any bugs. Enjoy!

Next: Lightsaber Replacement for Version 1 of the swordfighting mod. :D

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How to Make CAS CC Knittable

Note: There is currently a bug with custom CAS knittables where they duplicate in CAS upon unlocking them (excluding adding to existing knit swatches). I have posted a bug report on the AHQ and the Guru’s are aware of the problem and are looking into it. Feel free to post your experiences on there and Me Too t...

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Mod Status: September 3rd (2020) Patch 1.66.139.1020

I forgot to post this yesterday, but all of my mods are compatible (including CC wrench by some miracle)!

As usual with No Fade On Everything, an update will come as soon as I get the Star Wars pack. While I don't like the theme and would prefer not to buy it, I need to keep the mods updated and I need to study the files for future mods (like the new creation and purchase menus, I want to use them for my blacksmithing mod to do custom swords). I also have a couple of ...

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New Mod: Human Ghost (Aka Ghost Powers Unlocked)

Updates:

  • 2020 November 25th - Updated to allow children to account for pre-existing ghost children interactions. I have another update coming soon that will unlock 2 other interactions for kids that EA originally didn't, with converted animations, the "Wear Pumpkin" and "Possess for Energy" if there aren't any issues.
  • 2020 November 13th - Updated a couple of my interactions to add in some lifestyle/sentiment changes from the November 11th patch that were ...

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August Summary 2020

I am reaaaally running behind on stuff, but I promise things will be getting back on track. I just finished the How to Make CC Clothing Knittable tutorial a few days ago, gotten feedback on it, and now I just need to publish on here and fix my private tumblr post as the images are squished on there. Do not like tumblr for tutorial uploading and don't think I will do it again unless absolutely necessary. Oh, and I need to make an object tutorial, which is basically just cutting up the current ...

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Mod Status: August 18th (2020) Patch 1.65.77.1020

All of my mods should be compatible with the newest patch, none of my files that I use were touched.

I have another minor update for Bloody Vampire Bites & Wounds coming after I finish this custom knitting tutorial so it works during a custom interaction from Vampires Can Kill by Zer0.

Speaking of the tutorial, there is currently a bug with CAS CC knittables: they duplicate in CAS after unlocking them. I've made a bug report thread on AHQ (linked above, just c...

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Mod Updates: August 13th 2020

I made the last week a catch up day on currently existing mods or tutorials, and have also made some other discoveries, like custom baby onesies are possible! As usual a tutorial will be incoming soon, but I also need to make some injectors for it (otherwise everyone's custom onesies will conflict) and upload the cowplant and human ghost mods. Before those three releases is the Knittable CAS CC tutorial which should hopefully be done in the next day or so. Also, my toddler got ahold of my gla...

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Creator Server Launch!

Finally, it's done! Creator Musings, the creator focused server I mentioned a few weeks ago, has launched and is ready for people to join. For those that missed that post, this is a server for creators of all types (CC and mods) and for people who like to have a place for mod updates. It has a tutorial directory, help and discussion channels, mod & cc news channels, as well as chatting and sharing channels. It's a nice little hangout for all people. The one thing it isn't is a support ser...

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New Mod: No Bits/Pieces for Candles

I know, I know, it's not Human Ghost or the other mods. But this only took me maybe...10 minutes or less to put this altogether. One of my friends wanted this gone and then another person mentioned it, so I decided to just do this last night right before bed (and it's a good thing I did, 2 more people mentioned it this morning). 

This removes the Bits & Pieces Bucks requirement for the making candles interaction and the recipes themselves so you no longer have to collect or rec...

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New Discovery: Custom Styled Looks!

Yes! Another "impossible" solved by thepancake1 and I! We figured out how to make custom Styled Looks and it's quite easy to do. It supports CC as well, so CC creators will be able to create Styled Looks for their sets if they'd like. We would like to eventually do a program so it's even faster and easier for your average user, but we're not sure when this will happen. I really hope soon though as I know how useful a program could be for your average gameplay. Imagine putting together and sav...

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How to Create Custom Occult Rings & Plumbobs

Yes, we (thepancake1 and I) discovered how! And I’m happy to report it is very easy too despite past concerns with rings being VFX, which it turns out they aren’t, so this tutorial won’t be difficult. Depending on what you want to do, you will either need basic retexturing experience for just the ring textures, or experience with Blender in order to create a new plumbob mesh. This tutorial will not cover how to retexture or mesh, only creating a new plumbob, so please refer to beginner ...

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Mod Status: July 26th (2020) Patch 1.65.70.1020

Sorry for the wait everyone! Pancake and I discovered something amazing the day of the patch, which is that custom occult plumbobs are possible! This has been one of those Sims 4 modding problems that has plagued me since creating my Removed Occult Plumbob mod and trying to help others who were wanting a custom one. I thought for the longest time that they were VFX, but they aren't and are in fact meshes! I was so excited about our findings that I spent the last few days testing and writing a...

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June/July 2020 Summary

Hey everyone! I'll try to keep this short on what's been going on.


Misc

So to start off, I was quiet the last few weeks because I was working on finally launching my creator focused Discord server, which caused some issues. It always frustrated me that we had servers with tiny help sections that were thrown in last minute, but never a server focused entirely on creators with dedicated channel topics, etc. 

So I, and then later some friends ...

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Mod Status: July 8th (2020) Patch 1.64.84.1020

Sorry for the lack of posts the past few weeks, I'll explain in the monthly post why!


All of my mods are compatible with the newest patch. It was so small that you can guarantee any previously updated mods (from June 3rd), other than mods related to the stuff listed in the patch notes, is for sure working. 


No Fade on Everything will receive an update once Nifty Knitting comes out. I was in the process of updating it a few days ago when the announcement ...

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How to Unlock Interactions

This tutorial will teach you how to unlock general interactions that are normally hidden for your average sim. 
The first thing you want to do is track down the interaction you need and add it to your package. You then need to give it a new instance, tuning ID, and name, which you can learn how to do in my other tutorial if you don’t know how. If you only want to override the interaction, the...

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Mod: Mermaid Transformation VFX (Updated 9/10)

Updates

  • 2020 September 10th - I missed an animation when working last time. I honestly had no idea there were two different animations, but it's now been included in the mod. I also changed the name of the .package to remove the "swimming" since it's the only transformation for mermaids and felt like a mouthful. So please make sure to track down the old one to delete it, then add the updated file.


So long story short to thos...

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How to Start a Custom Tuning File

Here is a tutorial on how to start a new custom tuning file so you don't override EA's files. I will be covering two methods so you know what to do in any situation, and for this tutorial you need Sims4Studio.


Before we begin, I will explain instances and tuningIDs (to the best of my ability). The instance is the unique name of a file in hexadecimal format, and tuning IDs are the instance converted into decimal. The S= you see at the top right of files is the tuning ID, and y...

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Mod Status: June 3rd (2020) Patch 1.63.133.1020

I've checked my mods and thankfully most of mine were unscathed and I only needed to do a few updates. Can't for sure say the same about my WIP mods but we'll see what happens when I get back to them, lol. This would have been out yesterday but I ran into a weird crashing bug when entering CAS, so couldn’t take pictures of the new icons. By the time I fixed it the day was late and I still had a few things to do, so decided to hold off on rushing. 

 

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How to Make No Fade On Everything & Other Mods Compatible

Sorry this post took a while! At first I was going to write a tutorial explaining how to take apart other object override mods but then I remembered Override folders due to the Ghosts Stay White compatibility issues with Meaningful Stories. So instead I will just explain this quick and easy compatibility method because it can also be used for other conflicting mods. This is written with object overrides in mind though, but I'll also link a tutorial on regular mods in case you want both featur...

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How to Create a Custom Wrench Mod

I remembered after receiving several requests that we didn’t have a tutorial on making a custom wrench mod, so decided to make one. Sure, there’s the tutorial I followed on MTS that gave me a general direction, but we need a specific one in case a wrench creator disappears again, or for those who just want to know how for their own ideas. 

Before we get started though, just a friendly reminde...

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Sneak Peak: Medieval Dance Conversion

Hey guys! Just wanted to show you guys a little something I'm working on. Yes, I should be working on the mermaid mods, etc. but I was really inspired to work on this, and I'm finally getting the experience I've been wanting and been learning a lot with animations! My goal, now that I am done with the Bloody Bites mod, is to work when I can on what inspires me that moment, while keeping a layout of my plans guiding me. This way I don't burn myself out and can keep a good modding pace.

A...

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