Wondrous item, legendary (requires attunement by a creature missing an arm, forearm, or hand)
This prosthesis is made from meteoric alloys and resembles a sophisticated arm guard, which actually functions as a brace. To attune to this item, you must attach it to the end of a missing arm or hand, at which point it magically attaches to you and forms a shadowy copy of the arm or hand it's replacing. The shadow is speckled with constellations and cosmic colors. The prosthes...
2025-07-25 15:16:26 +0000 UTC
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Wondrous item, very rare (requires attunement)
This broomstick has a hollow end in the center of its brush. It functions identically to a normal broom of flying, except that it can also be held like a musket. While holding or sitting atop the broomstick, you can use an action to speak a special command word to cause it to emit an explosion in a 30-foot cone, originating from its brush. Each creature within the cone must succeed on a DC 16 Dexterity saving throw ...
2025-07-24 15:00:23 +0000 UTC
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Armor (studded leather), very rare (requires attunement)
This armor is covered with polished, star-shaped studs. While wearing it, you gain a +2 bonus to AC and a +5 bonus to any Dexterity (Stealth) check you make. The armor has 3 charges and regains 1d3 expended charges daily at dusk.
Emanate Starscape. While wearing the armor, you can use a bonus action to expend 1 of its charges to create a 10-foot-radius magical starscape, which origin...
2025-07-22 15:13:00 +0000 UTC
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Weapon (flail), rare
This magic flail's head and chain are the skeletal remains of an ankylosaurus's tail. It uses a d12 for its damage die, instead of a d8, and deals double damage to an object or structure it hits. When you hit a target with the weapon and roll a 12 on the damage die, it's also knocked prone if it's Large or smaller; if it's a dinosaur, it's instead knocked prone if it's Huge or smaller.
From the dawn of time, before the first dwarf dr...
2025-07-21 15:38:57 +0000 UTC
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Hey heroes!
Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.
You ...
2025-07-19 12:55:01 +0000 UTC
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Hey adventurers! Thanks for casting your votes this week!
The Staff of Storm's art and card files are now public and considered OGL content*! Grab them with the links below or on the Ledger+! Have fun with them, and keep on adventuring!
2025-07-19 12:54:01 +0000 UTC
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Wondrous item, uncommon or rare
This leathery seed resembles a human eye, which eventually grows into a grave lotus. A grave lotus and its seeds can typically be found in regions tainted by necromancy or in the ruins of violent battles. When planted in soil and watered with at least 1 hit point's worth of blood every day over the course of 7 days, the seed grows into a mature grave lotus.
A typical grave lotus is a Medium plant. It blooms when it first matures; wit...
2025-07-18 15:16:51 +0000 UTC
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Staff, very rare (requires attunement by a druid, sorcerer, warlock, or wizard)
While holding this staff, you can add your spellcasting ability modifier to any damage roll you make to deal cold, lightning, or thunder damage with a spell. In addition, you can perform a ritual with the staff over the course of 1 minute to magically learn what the weather will be for the next 24 hours within a 1-mile radius of you, provided no other spells are cast to alter it; you are also aware ...
2025-07-17 15:58:18 +0000 UTC
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Weapon (pistol), uncommon (requires attunement)
This magic pistol doesn't fire bullets. Instead, it launches a specialized, eight-pronged grappling hook when fired. The grappling hook is also equipped with an optional, sharpened point. As a result, a target hit with the fired hook still takes piercing damage from the attack as normal (unless you choose for it to be harmless). The grappling hook is connected to the weapon by a translucent silk rope, which the weapon magic...
2025-07-15 15:19:25 +0000 UTC
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Want to use or print a lot of cards, but shudder at the thought of downloading all those files?
Never fear, hero! Download a month's worth of cards in a simple .zip file, ready for you to print at home or professionally, as well as the digital files to use for your Roll20 games!
Keep on adventuring!
2025-07-14 17:05:10 +0000 UTC
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Weapon (quarterstaff), very rare (requires attunement by a monk)
This staff allows you to store kinetic energy and release it using your ki. You gain a +2 bonus to attack and damage rolls made with this magic weapon. It has 4 charges for the following properties, which use a save DC of 2 + your ki save DC. The weapon gains 1 charge whenever you hit a creature with it, up to a maximum of 4 charges. If a charge isn't expended within 1 minute, it's automatically lost.
2025-07-14 16:05:42 +0000 UTC
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Hey heroes!
Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.
You ...
2025-07-12 12:55:01 +0000 UTC
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Hey adventurers! Thanks for casting your votes this week!
The Espionage Deck's art and card files are now public and considered OGL content*! Grab them with the links below or on the Ledger+! Have fun with them, and keep on adventuring!
2025-07-12 12:54:01 +0000 UTC
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Wondrous item, rare
You can use an action to place this mask on your face, where it magically remains until you use another action to remove it. When you place the mask, you and anything you're wearing or carrying immediately becomes invisible for 10 minutes or until you attack, cast a spell, or remove the mask. When you remove the mask, you can also duplicate the effects of the rope trick spell, immediately shunting yourself into the extradimensional space crea...
2025-07-11 14:05:28 +0000 UTC
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Wondrous item, rare
This deck of cards resembles and can be used as a standard playing card set, complete with four suits (clubs, diamonds, hearts, and spades). Each suit, like a normal deck of playing cards, has 10 numbered cards and 3 face cards (Jack, Queen, and King), for a total of 52 cards. The back of each card is dark black and painted with gold ink. The deck comes in a small and nondescript black box; you can see a gold star on the center of each card's back whi...
2025-07-10 15:35:07 +0000 UTC
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Weapon, rarity varies
This magic weapon is a launcher that weighs 10 pounds and resembles a hollow tube, which bristles with electric power and is designed in the likeness of a behir. The launcher is a ranged weapon that has the ammunition (range 40/120), loading, and two-handed properties. If you are proficient with crossbows or firearms, you are proficient with the behirazooka.
The launcher can be loaded with any ammunition or throwable equipment, such a...
2025-07-08 16:21:15 +0000 UTC
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Armor (breastplate, half plate, or plate), very rare (requires attunement)
This armor has sharp spikes inside it. You gain a +1 bonus to AC while wearing this armor, and you gain 10 temporary hit points at the start of each of your turns. Unless you're a cleric or paladin, your maximum hit points are reduced by an amount equal to twice your level while wearing this armor. If you are a cleric or paladin, your hit point maximum can't be reduced in any way while wearing it.
...
2025-07-07 15:17:12 +0000 UTC
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Hey heroes!
Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.
You ...
2025-07-05 12:55:01 +0000 UTC
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Hey adventurers! Thanks for casting your votes this week!
The Pyromancer's Grimoire's art and card files are now public and considered OGL content*! Grab them with the links below or on the Ledger+! Have fun with them, and keep on adventuring!
2025-07-05 12:54:00 +0000 UTC
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Wondrous item, very rare (requires attunement by a wizard)
This scorch-marked tome reeks of ash and brimstone. Though warm to the touch, it never burns the hand that opens it. When found, the book contains the following spells, which are wizard spells for you while you are attuned to the book: fireball, fire shield, fire storm, hellish rebuke, scorching ray, and wall of fire. It functions as a spellbook for you, and you ...
2025-07-04 15:00:19 +0000 UTC
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Armor (any light), uncommon (requires attunement by a warlock)
This scarred armor is a testament to ritualistic flagellation. Whenever you would expend a warlock spell slot to cast a warlock spell you know while wearing this armor, you can cast the spell at its lowest possible level by expending warlock Hit Dice instead. When you do, you expend a number of Hit Dice equal to the spell's level. This property can be used twice, regaining any expended uses of it daily at daw...
2025-07-03 15:37:56 +0000 UTC
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Wondrous item, uncommon (requires attunement)
These striped gloves hide a set of wicked claws. While wearing them, you can draw and stow the claws like a normal weapon, extending or retracting the claws from the gloves when you do. Your unarmed strikes using the claws deal slashing damage, instead of bludgeoning damage, and use a d6 for its damage die, unless your unarmed strike damage die is already higher. If the target is prone, your attack rolls against it using the ...
2025-07-01 15:00:17 +0000 UTC
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Potion, uncommon
You can rub this oil onto a dead humanoid over the course of 1 minute. When you do, the corpse magically reanimates as a skeleton or zombie (GM's discretion). The undead follows your verbal instructions to the best of its ability (no action required by you); you decide what action it will take and where it will move during its next turn, or you can issue a general command, such as to guard a particular chamber or corridor. If you issue no commands, the c...
2025-06-30 15:28:17 +0000 UTC
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Hey heroes!
Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.
You ...
2025-06-28 12:55:02 +0000 UTC
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Hey adventurers! Thanks for casting your votes this week!
The Ring of Twisted Blooms' art and card files are now public and considered OGL content*! Grab them with the links below or on the Ledger+! Have fun with them, and keep on adventuring!
2025-06-28 12:54:02 +0000 UTC
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Wondrous item, rare
This jumble of ever-verdant vines, leaves, and grasses is actually a protective cloak. While wearing it, you can take the Hide action and remain hidden, even while in plain sight, provided you're in a forest, jungle, swamp, or similar type of terrain. If you end your turn in such terrain and haven't used any of your movement on that turn, you can immediately take the Hide action (no action required). Lastly, while you remain motionless, you are indistinguish...
2025-06-27 15:29:50 +0000 UTC
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Ring, rare (requires attunement)
This silver ring is dotted with ten tiny rubies. The ring can have a maximum of 10 charges; the ring loses any of its charges when you attune to it. For each charge the ring has, one of its rubies emits a faint glow. You can use an action to expend a Hit Die (without regaining any hit points) and cause the ring to gain a charge; if you have multiple sizes of Hit Dice, record how many charges the ring has of each Hit Die size.
As a b...
2025-06-26 15:45:43 +0000 UTC
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Weapon (flail), uncommon
The head of this flail is held attached to its handle by an elastic band of ooze. When you make a melee attack with this magic weapon for the first time on your turn, your reach for it is 10 feet greater than normal. In addition, when you roll an 8 on the weapon's damage die against a Large or smaller target, the target is also moved up to 10 feet in any direction of your choice, as long as it isn't away from you.
Emerald watched...
2025-06-24 15:29:53 +0000 UTC
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Wondrous item, uncommon
This item function as a normal spyglass, except that by looking through them you can also see 30 feet into the Ethereal Plane. Ethereal creatures and objects appear ghostly and translucent. Furthermore, if a creature that you can see through the trinoculars is telepathically communicating with another creature or is charmed or possessed, its head appears surrounded by purple fog. Looking through the trinoculars requires an action.
2025-06-23 15:28:17 +0000 UTC
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Hey heroes!
Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.
You ...
2025-06-21 12:55:01 +0000 UTC
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