Hey friends!
In case you missed it, my good friend Nejc (Twisted Poly) just released an amazing personal project titled "Birth". This is a somewhat continuation of one of his first works done years ago with FutureDeluxe called "Mothership".
Nejc has been an inspiration to me since I ever started Cinema4d. I think he is one of these "one man army" type of people that go and kill it on the finish lin...
2023-10-11 15:39:57 +0000 UTC
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Happy month everyone!
Finally the excitement of c4d 2024 run off (with its so many bugs lol)!
First part of breaking down Anti where we are going to discuss besides c4d things, a lot about art direction and choices.
I know its quite hard to pass what I have in my head along to others, as everyone's vision is quite different, but I will try my best to justify creative decisions when I create frames or animation. So in this first long part, im gonna explain the process from 0-100%...
2023-10-01 14:49:45 +0000 UTC
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I am addicted to new c4d 2024 is all im gonna say :)
In this 2nd part i explain in a little more detail how to keep ur rbd sims stable.
Let me know if u love this version as much as i do!!
Cheers
T.
2023-09-15 20:03:09 +0000 UTC
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Hey hey!
Very excited for Cinema4D's new realease!
Great new features in simulation area and I decided to do few videos (before breaking down "Anti") regarding some key aspects of rigid body simulations.
RBDs -while easy to use- have always been kinda unstable and in this first part I am gonna show you how to tackle some of the technical part behind them and debug the sims so they behave as you wish.
I am gonna follow up with a case study showing a practical example i...
2023-09-14 19:06:16 +0000 UTC
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Hey friends and followers :)
I hope everyone is well! I get asked a lot of questions, same questions actually, but from different people. Therefore I decided to write a few things here from time to time in order to initiate discussions and answer questions in one place.
"Will i find a job with AI rising?" "How to land a gig?" "How to be productive?" "Redshift or Octane???"
I know right? Especially for new people all this info is overwhelming.
Long story short, wann...
2023-09-06 16:34:09 +0000 UTC
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Hey everyone,
Take a look at an interview I had with the awesome folks at MotionDesignersCommunity last week. Life/business chat as usual :)
Let me know what you think!
T.
Link : https://youtu.be/12eF57PRGrs?si=MCoZJrTdJ1eaFseE&t=1
2023-09-04 09:46:01 +0000 UTC
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Happy month!
In this last part of this hairy/feathery series, we gonna talk about how to get our simulations looking great during render times.
Let me know if any questions below!
Happy renderings!
T.
2023-09-01 21:11:44 +0000 UTC
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2023-08-01 09:31:59 +0000 UTC
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August is here with 40 degrees daily since July, 3 airconditioners on, 1 naughty dog, clients up my ass but our series must go on!
In this 4th part we are going to discuss how to apply all previous knowledge to 3 dimensional objects and not just a plane.
Let me know your thoughts!
Cheers and stay cool,
T.
2023-08-01 09:29:40 +0000 UTC
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Continuing from before, we gonna see how to add more details to the tearing setup so it starts looking more like cotton.
I think we still missing controls in connectors and I will cross check with Houdini so i can spam Maxon again with my requests :)
Cheers!
T.
2023-07-16 17:00:00 +0000 UTC
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Hey everyone!
Very hot summer and very hot tutorials coming up!
In this 2nd part we are exploring some nice design driven procedural tearing effects. So glad that houdini type of effects are now available in c4d!
Let me know if any questions below,
Cheers!
T.
2023-07-15 19:24:50 +0000 UTC
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Hey everyone,
I took a little break from everything for a few days and I am back with the pole regarding the challenge. Please vote your favorite piece till July 21 (random date lol)
Congrats to everyone involved, great job and very hard to decide!
Below are the links for each artist:
1. https://drive.google.com/file/d/1oYn32RFGlgRgILknlVfAG9ga10hj...
2023-07-10 09:27:58 +0000 UTC
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Hello,
First part of hair dynamics is up. I recently updated to Cinema4D 2023.2.1 and I found a lot of bug fixes and improvements. These tutorials only work on this version onwards.
In part A I ll show you how to procedurally model feathers.
Let me know if any questions!
Cheers,
T.
2023-06-23 19:32:27 +0000 UTC
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Hello friends :)
My cards do not get any younger and its a shame to sell them to strangers, so I am giving away an RTX 2070 Super blowers edition
In order to participate for it you need to create a 3-5 sec animation that will be softy and floaty.
Sounds stupid? Yes it is haha. You can use any techniques you learned in my Patreon, or find yours and make weird shapes/simulations of things floating? Its open for artistic interpretation. Please do not use l...
2023-06-03 09:36:39 +0000 UTC
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Hey everyone!
Finally, I decided to give feedback on your artworks/animations as per many requests that I have received.
All you have to do is post here a link with your work (1 styleframe or 1 animation) and I will record myself giving feedback. It is the first time I attempt this, so I am unsure of the number of the works I will be able to review for the first round, but I will try to include as many as possible.
So, let's get this party started :)
2023-06-01 13:48:46 +0000 UTC
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Hey friends, happy month / happy summer!!
Last part of Dell explorations, where I explain how I did lighting/shading/compositing on various shots of the project.
A little roadmap here, as I have been terribly busy the last 2 months:
My next explorations will be a breakdown of my latest personal project + an older job from ManvsMachine. Plus I am preparing a new mini contest and feedback sessions (more on that on later posts).
For now, please keep me posted if any q...
2023-06-01 13:42:42 +0000 UTC
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Hey everyone,
Happy month!
Before wrapping up the Dell series, got a lot of questions about materials/lighting in the cloth series shots. So I decided to add this more "advanced" octane setup on my end.
Let me know if any questions, as the shader here gets a bit more complex than usual.
ps. I will follow up with Dell explorations on rendering/lighting part and then with some project breakdown again.
Cheers,
T.
2023-05-01 15:15:17 +0000 UTC
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Hello :)
Happy April fools and happy month!
Second part of Dell explorations. This time I will show you how I go about creating
basic procedural spline setups.
Cinema4D's capabilities in that area are kinda limited (unless you wanna use scene nodes... bliah), but thankfully our friends from Insydium and Rocket Lasso have some great tools in place.
Let me know what you think in the comments below!
Many thanks!
T.
2023-04-01 21:50:14 +0000 UTC
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Hey hey,
For those who are in the higher tier, part of the perks is having discount to whatever content I create outside Patreon.
Course Info: https://www.motionpunk-courses.com/p/octane-fundamentals
Add this coupon on checkout till April 3rd: PATREON20
Cheers!
T.
2023-03-14 20:03:13 +0000 UTC
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Hey friends!
I hope you are well!
Took me a good while but I managed to complete a 7 hour Octane course.
This is the first of a series of courses that will follow and will focus on advanced look development/lighting/art direction.
I get a lot of questions about my workflow with Octane.
So I started by showcasing exactly how I use Octane from personal preferences to materials and nodes in order to keep things running smooth, stable and as fast as ...
2023-03-14 20:02:13 +0000 UTC
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Hey again :)
This time ur buddy with the weird look and the silly jokes is back.
Tutorials are like hot cookies this month! Consumed fast and smell wonderful haha
Another exploration/case study with Cinema4D's cloth engine, based on the awesome rnds by Media Work
Let me know what you think :)
Cheers,
T.
2023-03-10 21:56:21 +0000 UTC
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Hello friends!
This month on top of everything else, me and my buddy Vincent decided to do tutorials for each other's Patreon!
For those who do not know him, Vincent Schwenk is one of the coolest and greatest designers with a distinct style. His work has been really influential for my stuff as well.
Here are his handles:
https://www.patreon.com/vincentschwenk 2023-03-09 21:00:02 +0000 UTC
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Hey everyone!
Back in 2019, before even this Patreon becomes a thing, me and Tony (my partner back then at Yeti Pictures) released a course called "Styleframes for Motion Designers"
After all these years and since Mograph Mentor (the place that used to be available) shutdown, we decided to release the contents of the course for ev...
2023-03-03 22:53:40 +0000 UTC
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Happy month everyone!
First day of 2023 spring and first part of the Dell Alienware project is up and running. I got some surprises for this month, stay tuned!
As usual let me know in the comments below if you have any questions or what you think.
Cheers,
T.
2023-03-01 18:50:42 +0000 UTC
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Hey hey,
The most important breakdown of c4d 2023 cloth system is this one in my opinion. I tried in each part to increase the complexity of the sims, in order to be able to simulate cloth with precision.
We gonna approach -again- this awesome ident from BUCK but this time with the new cloth engine. This will help us demystify all the fine control we have now in soft bodies and all types of mixing animation and ke...
2023-02-24 20:34:39 +0000 UTC
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PART A
PART B
PART C
Happy Valentine's everyone!
I hope you are having a wonderful day with your loved ones.
Wrap...
2023-02-14 16:48:12 +0000 UTC
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Happy month everyone!
4th part of c4d cloth series with an example from the almighty Future Deluxe. It's a commercial they did for Bang&Olufsen which has a ton of amazing cloth there. Was a nice challenge trying to recreate some parts of this.
Let me know what you think!
Cheers,
T.
2023-02-01 18:59:01 +0000 UTC
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Friday, funday and there is the 3rd part of micromanaging cloth series. In this one im gonna tackle this relative more complex example by On__AndOn
Lot's of micro details, I hope I am not explaining things too fast. Please ensure you use the same Cinema4D version while you follow this series.
As in every patch or big update, things on cloth change behaviour. I hope in next update everything will be sorte...
2023-01-27 14:50:39 +0000 UTC
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