
The game is NOT using/applying Playstation HDR Calibration app settings.
The game has a decent HDR implementation with a Peak HDR Brightness selector in numerical values (different than nits) which can go up to 1.450 nits, but only for specific lights and conditions while generally remaining in an SDR range most of the time.
2022-03-16 10:19:40 +0000 UTC
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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
Doom Eternal has fairly good HDR implementation with a measured fixed Peak HDR Brightness that will range between 1.200-1500 nits, but with cumbersome/unintuitive controls for tweaking it.
For this reason it is suggested to use Dynamic Tone Mapping in order...
2022-03-16 10:06:55 +0000 UTC
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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has a decent HDR implementation with an adjustable HDR Brightness slider which does not actually represent Peak HDR Luminance in-game + it will only act as a midpoint control.
The game will always stay in the range of 1.200-1.500 nits max.
For this reason it...
2022-03-16 09:47:05 +0000 UTC
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The game is NOT using/applying Playstation HDR Calibration app settings.
The game has a good HDR implementation but using different numerical values than nits and a reference image that will show a different luminance compared to real gameplay luminance.
2022-03-15 16:56:31 +0000 UTC
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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has a good HDR implementation providing a proper Peak HDR Brightness + Paper White controls/sliders.

If you have an LG OLED and:
2022-03-15 16:48:08 +0000 UTC
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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has a very good HDR implementation offering a multi-step in-game HDR calibration, even if not specifically in nits.
In all cases set the first screen about HDR Black Point setting to: 0.00
2022-03-15 16:01:02 +0000 UTC
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The game DOES USE/APPLY Xbox HDR Calibration app settings.
Gears 5 has one of the best HDR implementations and it's one of the very few games actually leveraging the system-wide HDR calibration.
The system-wide HDR calibration won't overri...
2022-03-15 15:44:44 +0000 UTC
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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has a fairly good HDR implementation with a proper Peak HDR Brightness slider in nits (up to 1.000 nits) + a dedicated sliders for UI Luminance.

2022-03-15 15:31:55 +0000 UTC
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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
MK11 has a decent HDR implementation with just an option which will let you select the HDR "type" but directly in terms of Peak HDR Brightness in nits:
- Standard = 1.000 nits
- High End = 1.500 nits
- Professiona...
2022-03-15 15:24:58 +0000 UTC
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The game is NOT using/applying Playstation HDR Calibration app settings.
Measured Peak HDR Brightness of the game will reach a range between 1.000-2.500 nits but there is no way to control/modify it.
For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright ...
2022-03-15 15:17:04 +0000 UTC
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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has a decent HDR implementation but with a misleading reference image and a slider with no numeral values at all.

If you have an LG OLED
2022-03-15 15:05:08 +0000 UTC
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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has a good HDR Implementation with an accurate Peak HDR Brightness slider in nits along with a separate slider to control UI luminance as well.

2022-03-15 14:54:58 +0000 UTC
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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has a decent HDR implementation offering some controls over Peak HDR Brightness in nits (bit which don't work as intended).

While you can set "Maxim...
2022-03-15 14:44:41 +0000 UTC
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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has a good HDR implementation and offers a proper Peak HDR Brightness sliders with numerical values in nits (but only up to 2.000 nits).

If y...
2022-03-15 14:32:51 +0000 UTC
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The game DOES USE/APPLY Xbox & Playstation HDR Calibration app settings.
Metro Exodus is one of the very few games actually leveraging syst...
2022-03-15 14:22:10 +0000 UTC
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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has cumbersome HDR and Gamma controls with little to no reference of what they actually does and in different values instead of "nits".

Let's start leaving
2022-03-15 14:12:50 +0000 UTC
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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has a good HDR implementation, but a step back from Battlefield 1.
It provides a very accurate HDR Brightness slider which can range between 300-2.000 nits (instead of 10.000 nits Max of its prequel).
2022-03-15 13:59:06 +0000 UTC
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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The initial RDR2 HDR implementation was probably the worst ever seen in the history of HDR games so far, with "worse-than-SDR" luminance and washed out colors with no option at all to adjust.
Almost 2 years after its release the game was patched by Rockstar introducing a to...
2022-03-15 13:48:07 +0000 UTC
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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has a really good HDR implementation offering precise controls of both Peak HDR Luminance and Paper White values (the last one will impact both in-game Menu luminance and gameplay Gamma).
2022-03-15 12:00:01 +0000 UTC
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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has a decent HDR implementation with a Peak HDR Luminance slider but with numerical values not corresponding to actual nits.

If you have an...
2022-03-15 11:51:13 +0000 UTC
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The game is NOT using/applying Xbox HDR Calibration app settings.
The game has one of the best HDR implementations.
It provides precise control over Peak HDR Luminance through the "HDR WHITEPOINT" slider which can range between 500-10.000 actual nits:
2022-03-15 11:38:35 +0000 UTC
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The game is NOT using/applying Playstation HDR Calibration app settings.
Measured Peak HDR Brightness of the game will reach a range between 600-10.000 nits but there is no way to control/modify it.
For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright ...
2022-03-15 11:25:14 +0000 UTC
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The game is NOT using/applying Playstation HDR Calibration app settings.
The HDR implementation could be better.
The in-game luminance controls are confusing: they do not correspond in exact values in nits and any change to one of the settings provided ("Brightness" or "Contrast") will alter the rendition of the other:
2022-03-15 11:18:35 +0000 UTC
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The game is NOT using/applying Playstation HDR Calibration app settings.
Measured Peak HDR Brightness of the game will reach a range between 1.000-1.500 nits but there is no way to control/modify it.
For this reason it is suggested to use Dynamic Tone Mapping in order to offset potential highlights clipping and lost detail in bright...
2022-03-15 11:01:50 +0000 UTC
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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
Measured Peak HDR Brightness of the game can reach 10.000 nits (even if rarely and for specific light sources) but it usually peaks around 1.000 nits, with no ways to control/modify it.
For this reason it is suggested to use Dynamic Tone Mapping in order t...
2022-03-15 10:53:56 +0000 UTC
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The game is NOT using/applying Playstation HDR Calibration app settings.
The HDR implementation is misleading and cumbersome but can provide fairly good results once everything is setup correctly.
The game has "Display Setup Assistant" tutorial which let's you pick a value between -100 and +100 for Peak HDR Brightness (with each step corresponding to...
2022-03-15 10:43:55 +0000 UTC
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The game is NOT using/applying Xbox HDR Calibration app settings.
The game has a decent HDR implementation with a proper Peak HDR Brightness and Gamma controls, but no numerical values in "nits".

If you have an LG OLED and:
<...
2022-03-15 09:23:28 +0000 UTC
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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
The game has a really good HDR implementation offering precise controls of both Peak HDR Luminance and Paper White values (the last one will impact both in-game Menu luminance and gameplay Gamma).
2022-03-15 09:07:09 +0000 UTC
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The game is NOT using/applying Playstation HDR Calibration app settings.
The game has a good HDR implementation.
It will offer a "Brightness" slider which is actually a Peak HDR Brightness control

If you have an LG OLED
2022-03-15 08:53:35 +0000 UTC
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The game is NOT using/applying Xbox/Playstation HDR Calibration app settings.
NOTE: These settings are only valid after The Witch Queen DLC + Patch.
Destiny 2 HDR implementation always was one of the worst with little to no control over it + crushed blacks and mismatched contrasts.
Luckily things have radically improved after o...
2022-03-14 17:21:41 +0000 UTC
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