Wondrous item, very rare (requires attunement)
This semitransparent robe fades to wispy tatters along its hem. Its folds shimmer with prismatic colors, which are muted by the robe's translucence. While wearing it, you have advantage on Dexterity (Stealth) checks you make in dim light or darkness and on any saving throw you make against being frightened.
The robe has a veiled hood that looks like a lace skull. Pulling the hood up or down requires an action. The firs...
2025-05-22 15:00:10 +0000 UTC
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Weapon (musket), very rare
This magic musket uses sling bullets instead of its normal ammunition. For every bullet you would normally load the weapon with, it instead takes ten sling bullets, which you load—and fire—all together. Furthermore, the weapon has a normal range of 20 feet and a long range of 60 feet, instead of its usual ranges.
This weapon uses 4d4 for its damage dice, instead of its normal damage die (you still add your Dexterity modifier to the da...
2025-05-20 15:12:49 +0000 UTC
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Weapon (pistol), very rare (requires attunement)
This pistol releases a superheated ember from its central furnace whenever it's fired, instead of a bullet; it creates its own ammunition and lacks the loading property. You gain a +1 bonus to attack and damage rolls made with this magic weapon, which deals fire damage instead of its normal type. In addition, while the pistol is on your person, you have resistance to fire damage.
The weapon's damage die depends on th...
2025-05-19 15:00:13 +0000 UTC
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Hey adventurers! Thanks for casting your votes this week!
The Megalodon's Fury's art and card files are now public and considered OGL content*! Grab them with the links below or on the Ledger+! Have fun with them, and keep on adventuring!
2025-05-17 12:54:01 +0000 UTC
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Weapon (greataxe), very rare (requires attunement by a barbarian)
The head of this axe is the sharpened and serrated edge of a massive shark's tooth. You gain +2 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 if the target of the attack doesn't have all its hit points.
While the axe is on your person, you gain a swimming speed equal to your walking speed. If you're also underwater, your skin becomes sharp like a shark's: any...
2025-05-16 15:00:15 +0000 UTC
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Rod, rare (requires attunement)
This spoon once belonged to an elderly archmage, and it doubles as both a magic rod and club. Before you and up to nine other creatures eat a meal together, you can bless the food with the spoon. When you do, each of those creatures that eat the food within the next 1 hour gain 1d10 temporary hit points.
Whenever you cast a spell while holding the spoon, the air around you smells of freshly baked bread, cinnamon, and spice. A creatur...
2025-05-15 15:18:57 +0000 UTC
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Weapon (musket), rare (requires attunement)
Wind magically carries bullets fired from this weapon farther than normal: attacking at long range doesn't impose disadvantage on your ranged attack rolls with this musket. In addition, you gain a +2 bonus to attack and damage rolls made with this magic weapon.
When you take the Attack action while holding this weapon, you can replace one of your attacks with a special one. Make a ranged attack roll using the musket as no...
2025-05-13 15:45:43 +0000 UTC
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Weapon (pistol), uncommon (requires attunement)
A creature hit with a ranged attack from this pistol appears marked with paint, as if splashed by a brush. You choose the paint color each time. Instead of attacking with the weapon, you can use an action while holding it to fire it at a point you can see on a solid surface (such as the ground or a wall) within 30 feet of you. The bullet explodes harmlessly upon impact and sprays wet paint, which covers the area in a 10-foo...
2025-05-12 16:12:42 +0000 UTC
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Hey heroes!
Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.
You ...
2025-05-10 12:55:01 +0000 UTC
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Hey adventurers! Thanks for casting your votes this week!
The Amethyst Revolver's art and card files are now public and considered OGL content*! Grab them with the links below or on the Ledger+! Have fun with them, and keep on adventuring!
2025-05-10 12:54:00 +0000 UTC
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Want to use or print a lot of cards, but shudder at the thought of downloading all those files?
Never fear, hero! Download a month's worth of cards in a simple .zip file, ready for you to print at home or professionally, as well as the digital files to use for your Roll20 games!
Keep on adventuring!
2025-05-09 17:25:02 +0000 UTC
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Wondrous item, uncommon
This coin pouch tries to prevent anyone other than you from withdrawing from it. It has long, metallic fangs around its opening. The pouch weighs 1 pound and can carry up to 300 coins. It spits out anything that isn't a coin. You can pet the coin pouch, as if it were a house pet, for 1 hour, which can be done over the course of a short rest. At the end of that time, you must drop at least 1 gp into the pouch. If you do, the bag's loyalty shifts to...
2025-05-09 14:54:52 +0000 UTC
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Voice of Oaths
Wondrous item, very rare (requires attunement by a paladin)
The appearance of this ear cuff changes to match your paladin oath. Regardless of its appearance, it is always made of several separate bands, which are chained together unless you have broken your oath; each band depicts one of your oath's tenets.
While wearing the cuff, the range of your paladin auras is increased by 5 feet; the range is increased by 10 feet instead if ...
2025-05-08 15:00:12 +0000 UTC
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Weapon (pistol), rare
This pistol has a shimmering geode of amethyst at its center, which rotates a few degrees whenever it's fired. You gain a +1 bonus to attack and damage rolls made with this magic weapon. The weapon lacks the loading property and creates its own ammunition; it can't be loaded with any other ammunition. Instead of a bullet, it fires a shard of amethyst each time it's shot—the shards regrow within the central geode. The weapon can have a maximum of 6...
2025-05-06 15:05:49 +0000 UTC
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Weapon (musket), rare
A coiled, silver serpent is wrapped around the barrel of this musket. When shot, a line of green, twisting smoke billows behind the fired bullet. This weapon uses 2d6 for its damage dice, instead of 1d12; it also deals an extra 1d6 poison damage to any creature it hits. When you deal damage to a creature using this weapon and roll at least two 1s on the dice, the target is poisoned until the end of its next turn. A creature that becomes poisoned in ...
2025-05-05 15:07:50 +0000 UTC
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Hey heroes!
Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.
You ...
2025-05-03 12:55:02 +0000 UTC
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Hey adventurers! Thanks for casting your votes this week!
The Folding Cart's art and card files are now public and considered OGL content*! Grab them with the links below or on the Ledger+! Have fun with them, and keep on adventuring!
2025-05-03 12:54:01 +0000 UTC
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Wondrous item, rare
It takes 1 minute to don or doff these sabatons. While wearing them, when you move at least 20 feet in a straight line toward a target and then immediately hit it with a melee attack using a weapon or an unarmed strike, the target takes an extra 1d6 lightning damage from the attack. If you move at least 30 feet in a straight line towards the target instead, the lightning damage is increased to 1d8. In either case, if the target of the attack is made o...
2025-05-02 13:13:03 +0000 UTC
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Weapon (dagger), very rare (requires attunement)
This weapon is made by purifying a mourningsteel stiletto, the spirits within now laid to rest. You gain a +2 bonus to attack and damage rolls made with this magic weapon. Immediately after making a ranged attack with this weapon, it flies back to your hand.
During combat, a special mote of holy energy encircles the blade at the start of each of your turns, up to a maximum of four motes. If any hostile fiend...
2025-05-01 15:25:02 +0000 UTC
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Wondrous item, uncommon
This wooden trunk has a pair of wheels along the bottom and can be worn on your back. While the trunk isn't being worn, you can use an action to speak its command word to transform it into a cart or back into its trunk form. You must be touching the trunk. You decide the specifics of the vehicle each time it transforms, such as the number of wheels it has (up to four), what type of handles or carriage shaft it has, if it has any benches (up to two...
2025-04-29 15:05:25 +0000 UTC
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Ring, uncommon
This spinning ring has a fixed metal carriage at its top, beneath which the spinning outer ring runs. The outer ring is dotted with tiny imperfections to make it look like a dirt road. While wearing the ring, you can use an action to clap your hands and speak its command word. When you do, a Large, quasi-real carriage appears in an unoccupied space that you can see within 30 feet of you. The carriage is 12 feet long, 7 feet wide, and 7 feet tall (without i...
2025-04-28 15:32:08 +0000 UTC
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Hey heroes!
Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.
You ...
2025-04-26 12:55:00 +0000 UTC
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Hey adventurers! Thanks for casting your votes this week!
The Silver Lily's art and card files are now public and considered OGL content*! Grab them with the links below or on the Ledger+! Have fun with them, and keep on adventuring!
2025-04-26 12:54:01 +0000 UTC
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Hey adventurers! The dead ones, especially!
Skellies version 0.96 was just put up at PlaySkellies.com — you can get it now, for free, and even snag a spot in the credits as a playtester when you submit feedback for it at Playskellies.com/Feedback. You can see all the other folks who've d...
2025-04-25 16:21:09 +0000 UTC
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Wondrous item, very rare (requires attunement by a wizard)
This leather-bound book of stone tablets weighs 25 pounds. Whenever you finish a long rest while attuned to it, you can prepare the following spells from it as if they were wizard spells in your spellbook, provided the spell is of a level for which you have spell slots: earthquake, flesh to stone, meld into stone, stone shape, and wall of stone. The tablets' markings a...
2025-04-25 15:10:08 +0000 UTC
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Weapon (longsword), rare (requires attunement)
This weapon is grown by elven horticulturists and honed by their silversmiths. You gain a +2 bonus to attack and damage rolls made with this magic weapon, which has the finesse property. If you're a druid, you are also proficient with the silver lily, and if you're a druid or a ranger, you can use your Wisdom modifier, instead of Strength or Dexterity, for your attack and damage rolls made with this weapon.
Wh...
2025-04-24 15:14:00 +0000 UTC
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Weapon (blowgun), rare
An inflatable cloth balloon sits at the end of this magic blowgun, from which four exit pipes hang. The weapon doubles as a set of bagpipes; you're proficient with the discordant blowgun if you're also proficient with bagpipes.
Whenever you make an attack roll using the blowgun, it releases a cacophonous blast of energy and shrapnel from its various exit pipes, destroying whatever ammunition was used to load it with. The sound is aud...
2025-04-22 15:00:27 +0000 UTC
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Wondrous item, uncommon
This short key doesn't unlock any doors or latches—it breaks them instead. The head of the key resembles an icon of a clenched fist. When you use an action to insert and turn this key in a lock, make a Strength check for the key, using a +10 bonus instead of your normal bonus. If the result is enough to break the door or lock (as if you had smashed it), the door or lock loudly flies open, creating a sound that can be heard up to 100 feet away.
2025-04-21 15:06:48 +0000 UTC
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Hey heroes!
Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.
You ...
2025-04-19 12:55:00 +0000 UTC
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Hey adventurers! Thanks for casting your votes this week!
The Crown of Calamity's art and card files are now public and considered OGL content*! Grab them with the links below or on the Ledger+! Have fun with them, and keep on adventuring!
2025-04-19 12:54:01 +0000 UTC
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