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Cassalanter Villa (Winter) - Waterdeep Dragon Heist [45x55] (Tier 1)

Files.  You will find the zip files attached below for all 6 levels (cellar, 1-4, roof), both day and night, in Roll20 Free, Roll20 Paid and Foundry VTT files.   Roll20Free is a .jpg < 5MB, Roll20Paid is a .jpg < 10MB, Roll20 maps are at 70 and 140 px per grid cell respectively and FVTT is 100 px per grid cell.  There is also a DM overlay (transparent PNG image keyed to the source book) for all levels.

Note: FVTT REPACK files - an earli...

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Cassalanter Villa (Autumn) - Waterdeep Dragon Heist [45x55] (Tier 1)

Files.  You will find the zip files attached below for all 6 levels (cellar, 1-4, roof), both day and night, in Roll20 Free, Roll20 Paid and Foundry VTT files.   Roll20Free is a .jpg < 5MB, Roll20Paid is a .jpg < 10MB, Roll20 maps are at 70 and 140 px per grid cell respectively and FVTT is 100 px per grid cell.  There is also a DM overlay (transparent PNG image keyed to the source book) for all levels.

Note: FVTT REPACK files - an earli...

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Cassalanter Villa - Waterdeep Dragon Heist

The additional download files for Patrons can be found here or from the Master Map Index or the Waterdeep Dragon Heist Index. 

 This is my interpretation of Cassalanter Villa from the module <...

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Cassalanter Villa Assets (Mapmaker+)

A few custom assets within this pack as well as a lot of reused ones from previous maps (the Gralhund's have a somewhat similar aesthetic it turns out).  

Map wise if you launch the DD map file you will notice I changed up how I do layers quite drastically from previous maps - and probably switched to the 'proper' way of doing it (sorry it took so long!)  Maps now use a base/ground layer (or 2) and just include the parts of the layer that have things above - instead of entirel...

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Cassalanter Villa - Waterdeep Dragon Heist [45x55] (All Tiers)

Welcome to the Cassalanter's Villa in the Sea Ward of Waterdeep - a display of opulence at any cost....

This was a big one - lots of levels, lots of specifics!  Let's start with positioning this one on the site - it took a while to decide how to do it as the book mentions the 'grounds' and an 'outer gate', but the map included doesn't show this.  Ultimately I settled for what I had in front of me - a GM's Map of Waterdeep that shows the Villa as such - sitting on the street wi...

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Basic Stairs - Asset Pack (Tier 2 Rewards)

Another reskinned asset pack that cleans up, organizes, and improves one of the earlier versions that I put together.  This one also includes a spiral staircase up and down.

Assets include stairs in both 'plain' and 'stone' versions, ranging from 1Wx0.5H to 2Wx3H.  The stairs are all colorable so you can fit it to whatever color palette you need!  Additionally there are 2 sets of shadows - descending and ascending (darker or lighter) that you can use to further fine tune ...

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Shadows, Highlights & Utility - Asset Pack (Mapmaker+)

A repack of some earlier (and well used) assets, as well as some brand new ones to add some simple functionality to dungeondraft.

This pack includes:

  • Highlights - white and yellow translucent/blurred shapes - use the white shapes to add fog to a map (scale 4 and lots and lots of clicking!), or the yellow to add variability to buildings, grass, other terrain
  • Shadows - various colored shadows to add variability or darken areas.  ...

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Xanathar's Lair Assets (Mapmaker+)

More eyeballs.

First off - note that there are 3 other asset packs that I'll be posting asap that complete this map and will become the 'default' asset packs I use for pretty much every map going forwards - it adds some key functionality that I was reusing constantly.

For the 'map specific assets included here below, it is numerous eye stalks, balls, and shapes; some specific things like the fishbowl, the beholder crypts, and some minor re-used assets like the manacles or long tab...

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Xanathars Lair - Waterdeep Dragon Heist

The additional download files for Patrons can be found here or from the Master Map Index or the Waterdeep Dragon Heist Index. 

 This is my interpretation of Xanathar's Lair from the module View Post

Xanathar's Lair - Waterdeep Dragon Heist (All Tiers)

Eyes.  Eyes everywhere.

After a slightly longer gap in releases, I'm back with the first villain lair from Waterdeep Dragon Heist - Xanathar's Lair!  

The overwhelming sense I got from reading the book is that you should feel watched; and you should probably feel uneasy about it as a player.  There's eyes on the stairs, in the hallways - and where there's not a scrying sensor is probably right around the corner.  I really tried to convey that with my mapping vi...

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Background Terrains - Asset Pack (Free)

This asset pack is pretty straightforward but adds some nice functionality to the terrain tool within Dungeondraft allowing you to swap in flat colors as a background (terrain layer) instead of dirt/rocks/etc.  This is particularly useful for any underground maps - caves, dungeons, etc where you may not want to have a terrain texture and make your map pop a little more.  I haven't experimented with it yet, but you could also probably blend these with the standard terrains for some i...

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Vault of Dragons - Waterdeep Dragon Heist

The additional download files for Patrons can be found here or from the Master Map Index or the Waterdeep Dragon Heist Index. 

 This is my interpretation of the Vault of Dragons from the modul...

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Vault of Dragons Assets (Mapmaker+)

Warning up front, these ones are pretty specific to this map given the 2.5D elements.  The more useful part of this pack comes in the form of 7 background flat color terrain elements for when you don't want to use dirt or rocks to denote negative space (all the dark blue is terrain in this map!)

The zip file below includes the assets as both raw .png files as well as a Dungeondraft pack, plus the Dungeondraft map files for your use.

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Vault of Dragons - Waterdeep Dragon Heist (All Tiers)

The big finale! 

Here is the Vault of Dragons, the goal, the destination, the culmination of many sessions of play (but don't worry, I'm not done mapping WDH yet - villain lairs will be coming up next!)

I endeavored to make a map worthy of the conclusion of your campaigns while staying true to the source material.  I didn't want to stray too far from the look of the other maps, but I did want to make it special in a few areas to set it apart from my other maps - hence th...

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Courthouse - Waterdeep Dragon Heist - Encounter 8

The additional download files for Patrons can be found here or from the Master Map Index or the Waterdeep Dragon Heist Index. 

 This is my interpretation of Courthouse - Encounter 8 from the module View Post

Courthouse - WDH - Assets (Mapmaker+)

Well it only took 17 maps for me to finally do the smart thing and make colorable stair assets (instead of foolishly making one-off colored stairs to match whatever the particular map color scheme was).  

The majority of this pack is colorable stairs which include:

  • sizes ranging from 1 grid wide by 0.5 grid long up to 2 wide by 3 long (1x0.5 - 2x3)

  • cracked stone and 'plain' stairs (plane could be wood, carpet, anywhere you want it to fit in whereas the ...

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Courthouse - Waterdeep Dragon Heist - Encounter 8 (All Tiers)

Courthouse. For your player's sake, let's hope you don't need these.  But let's be real for a moment here - there is a pretty solid chance your players will end up in court for something stupid, regardless the season of WDH you are running and I wanted to make sure to have you covered.

Map Notes. We made it! These are the final maps of dragon season (chapter 4) from Waterdeep Dragon Heist encounter chains - although if your players make it here, t...

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Cellar Complex - Waterdeep Dragon Heist - Encounter 9

The additional download files for Patrons can be found here or from the Master Map Index or the Waterdeep Dragon Heist Index. 

This is my interpretation of Cellar Complex - Encounter 9 from the module W...

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Cellar Complex - WDH - Assets (Mapmaker+)

54 custom dirt and grime assets to give maps a dirty, dusty feel.

With a smaller and single level underground map this time around, I had an opportunity to work on some standardized assets for adding dirt and grime to maps.  Within the asset pack for this release is a total of 54 "grime" assets to use to add some dirt and grit to your own maps.  I split these up into 3 colors (greyish, orange/brownish, and green/yellowish) - and did small, large, edge and corner assets for all...

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Cellar Complex - Waterdeep Dragon Heist - Encounter 9 (All Tiers)

Cellar Complex. A dirty, dusty, old, abandoned cellar complex. This mini dungeon connects into the expansive sewer network of Waterdeep.

Map Notes. These maps were...surprisingly empty.  That wasn't my choice for the record – the source book notes that most of these rooms are empty – dirt, dust, rubble and cobwebs, maybe a crate or furniture here and there but otherwise most rooms are noted as empty and so that’s how I mapped them.  It d...

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Mausoleum - Waterdeep Dragon Heist - Encounter 4

The additional download files for Patrons can be found here or from the Master Map Index or the Waterdeep Dragon Heist Index. 

This is my interpretation of Mausoleum - Encounter 4 from the module Waterd...

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Mausoleum - WDH - Assets (Mapmaker+)

60 custom assets for a graveyard and mausoleum, including:

  • stone walls and posts

  • iron gate

  • tree shadows

  • coffins

  • new terrain and path items

This asset pack will be the first time I've gone beyond just objects - into terrain and path assets (don't get too excited, only a few total for now as I don't want to change the look of the maps too much from the rest of the series).  With the City of the Dead i...

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Mausoleum - Waterdeep Dragon Heist - Encounter 4 (All Tiers)

Mausoleum. In Waterdeep's City of the Dead lies many family mausoleums. The graveyard is open to Waterdavians during the day and doubles as a park and public space; but closes at night as hundreds of driftglobes descend to the area for reasons unknown.

Map Notes. The initial question with this map was how to situate the mausoleum within the City of the Dead.  After referencing some wikis about the city of the dead I decided to keep it slightly more...

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Old Tower - Waterdeep Dragon Heist - Encounter 7

The additional download files for Patrons can be found here or from the Master Map Index or the Waterdeep Dragon Heist Index. 

This is my interpretation of Old Tower - Encounter 7 from the module Waterd...

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Old Tower - WDH - Assets (Mapmaker+)

26 new custom assets continuing with the old, burnt, and broken theme, including:

  • burnt paper

  • burnt scrolls

  • burnt bookshelf

  • burnt chair

  • torn tapestries

  • twisted metal

  • a very nice rocking chair

All assets zipped below alongside the Dungeondraft map files and asset pack. 

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Old Tower - Waterdeep Dragon Heist - Encounter 7 (All Tiers)

Old Tower. Set back from the street and largely forgotten by those who pass it by.  The city has risen up around it and it has fallen into disrepair - although it was recently purchased, and who knows what players might find inside...

Map Notes. This map was a nice one to follow up the behemoth that was Mistshore - fairly small and nothing too crazy.  A few mapping considerations to discuss.  Firstly, there was nothing in the source book ...

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Mistshore - Waterdeep Dragon Heist - Encounter 2

The additional download files for Patrons can be found here or from the Master Map Index or the Waterdeep Dragon Heist Index. 

This is my interpretation of Mistshore - Encounter 2 from the module Waterd...

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Mistshore - WDH - Assets (Mapmaker+)

One note up front - this was my first map using the Dormant Dryad release of DD (1.0.1.2) - so update if you haven't already before opening up the map files to get all the new assets included (the new wood wall types in particular came in handy in this map!)

25 custom assets of a 'run-down' variety for a run down part of town, including:

  • charred wood walls

  • waves

  • tarps

  • fishing nets

  • the apparatus o...

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Mistshore - Waterdeep Dragon Heist - Encounter 2 (All Tiers)

Mistshore. Located in Waterdeep's Dock Ward, it is a riotous assemblage of ramshackle homes scattered amongst the docks and the remains of a beached pirate ship Kraken's Folly. The burnt our remains of buildings from an old fire are scattered in the southwest corner; the rest of the buildings don't look much better.

Map Notes. First off - wow there are a lot of tiny little buildings in this map.  I don't know if I've put down this many ass...

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Street Chase - Waterdeep Dragon Heist - Encounter 3

The additional download files for Patrons can be found here or from the Master Map Index or the Waterdeep Dragon Heist Index. 

This is my interpretation of Street Chase - Encounter 3 from the module Wat...

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