Hey Patrons!
Firstly, Patreon Poll #35 is now running! In this poll I'm gathering info on what you guys think of the current subclasses in the game.
In this weekly I’m going to share some info about one of the Duelist’s armor abilities, which was previously shared as a subclass.
A Subclass Becomes an Armor Ability
Last week I talked about a potential Duelist subclass c...
2022-11-07 18:00:11 +0000 UTC
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Hey Patrons!
Development work is currently going well on the Duelist, and the most significant thing I’ve yet to iron out are her subclasses. To help me along that process a bit, and also to help determine future subclass content direction, I thought I’d poll what you guys think of the current subclasses in the game.
Note that you’re voting for the subclasses that you like the most, not the ones you want to see changed! Please vote for any subclass that you ...
2022-11-07 18:00:09 +0000 UTC
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Hey Patrons, Happy Halloween!
Firstly, this weekly has an audio Q&A in it! Go and give it a listen if you’d like. You can find audio timestamps at the end of this weekly, sorry for forgetting them last month.
In this weekly I’m going to cover some various concepting work on the Duelist! Things haven’t total solidified for her yet, so I’m mostly focusing on filling in various detail gaps as I go. Expect things to get more focused in the coming weeks.
Weap...
2022-10-31 17:00:13 +0000 UTC
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Hey Patrons, in this weekly I’m to share one of the new region splash arts that might be coming in v2.0.0!
Also, next week’s weekly will have an audio Q&A segment! Feel free to ask questions either here or on the Patreon discord.
Sewers Splash!
A few months ago, I got an email from Aleks asking if I was interested in doing more work with him. After some ideating back and forth, we settled on adding some environmental splash art! These splashes are ...
2022-10-24 17:00:10 +0000 UTC
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Hey Patrons, in this weekly I’m going to give a little update on Roguelike Celebration and smaller work on v1.4.2.
Here are the results from the recent Patreon Poll:
Tormented Spirits: 67%
Phantom Piranhas: 67%
Crystalized Fortune: 40%
Tar Trap: ...
2022-10-17 17:00:08 +0000 UTC
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Hey Patrons!
As I mentioned in v1.4.0’s announcement, I want to focus v2.0.0 almost entirely on the duelist. While I think the side content polls I’ve been regularly running have been great for the game, they’ve also bloated the size of updates a little. So, for v2.0.0 I’m scaling things back a bit and offering some smaller additions to start. Once v2.0.0 is further in development we might see a poll or two focusing on the Duelist herself!
This poll includes six pieces of ...
2022-10-10 19:00:07 +0000 UTC
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Hey Patrons, in this weekly I’m going to talk about an upcoming presentation I’m going to give at Roguelike Celebration 2022!
Also, there’s a new Patreon Poll this week! Poll #34 offers a second chance to some smaller pieces of content that didn’t quite make it in previous polls.
Roguelike Celebration?
In their own words, Roguelike Celebration is a community-generated we...
2022-10-10 19:00:07 +0000 UTC
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Hey Patrons!
In this weekly, I’m going to go over my thoughts for what may come in the next Shattered update.
So What’s Coming Next?
As I’ve talked about for a little while now, my plan has been for the blacksmith’s quest to be the next major piece of new content. I’ve also mentioned that concepting for that quest has taken more time than expected, which is why it didn’t end up coming in v1.4.
2022-10-03 17:00:08 +0000 UTC
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Hey Patrons!
Firstly, there’s an audio Q&A attached to this weekly! There were 18 questions asked by 10 different patrons. You can find question timestamps at the end of this weekly. I also mention a game’s soundtrack in the audio Q&A, which you can find here: https://www.youtube.com/playlist?list=PLvK9pRNXoVoM5rEd0d6NqXR4JwEtDaLab
In this weekly, I’...
2022-09-26 17:25:01 +0000 UTC
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Hey Patrons!
Firstly, there will be a new Shattered Secrets tomorrow! This time around I’m sharing various more specific design details I’ve thought up for the Duelist. Apologies for the delay, I know that the release schedule for Patreon content has been a bit rocky lately and I’m going to work on improving that.
Also, next week’s weekly will have an audio Q&A segment! Feel free to ask questions either here or on the Patreon discord.
In this weekly, I’m going ...
2022-09-19 16:37:40 +0000 UTC
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Hey Patrons!
Firstly, here are the results from Patreon Poll #33:
New Hero: Duelist: 72%
New Hero: Cleric: 62%
Ambitious Imp Quest Rework: 56%
Shop Rework and Expansion: 44%
Blacksmith Quest Rework: 28%
It’s not surprising to me that the new heroes did so well, but I am really su...
2022-09-12 16:24:03 +0000 UTC
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Hey Golden+ Patrons!
v1.4.0 is now going to beta!
Please note that these builds may be unstable! I will do my best to fix issues ASAP, but you probably shouldn't update yet if you've got a great run in progress you don't want to lose. Please let me know if you run into any problems!
The alpha has now been updated with more fixes, smaller QOL tweaks, and lore for the first two regions! Writing in the lore has taken a bit longer than i'd like, but I do...
2022-09-08 17:46:42 +0000 UTC
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(Apologies, I've had to re-upload this poll as it was incorrectly set to single choice only)
Hey Patrons!
With v1.4 still in the pipeline, I’m going to use this poll for something a little different. You’re all probably aware of what I talked about in the ‘Shattered Pixel Dungeon in 2022’ blog post, but even now there isn’t much certainty as to the order of those...
2022-09-05 16:34:12 +0000 UTC
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Hey Patrons!
Firstly, there’s a new Patron Poll! Poll #33 covers the major content I have planned right now, I’d like to see what Patrons are most interested in.
I’m also planning to release a Patreon Alphafor v1.4.0 sometime this week! The alpha will include all the gameplay changes I have planned for v1.4.0. Golden+ Patrons can expect to see another post announcing that in a cou...
2022-09-05 16:30:49 +0000 UTC
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Hey Patrons!
Firstly, there’s an audio Q&A attached to this weekly! There were 13 questions asked by 7 different patrons. You can find question timestamps at the end of this weekly.
In this weekly I’m sharing some more berserker rework specifics, and an excerpt from the new lore I’m working on.
Berserker
I’ve now finished up the berserker’s rework. As mentioned before, the main change here is that berserking is now a manual trigger. Thi...
2022-08-30 15:17:59 +0000 UTC
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Hey Patrons!
Firstly, there’s new Shattered Secrets this week! This is the second Shattered Secrets in a series of three, that give an early peek into the backstories I have planned for the game’s heroes.
Also, next week’s weekly will have an audio Q&A segment! Feel free to ask questions either here or on the Patreon discord.
In this weekly I’m going to go over current progress for 1.4...
2022-08-22 15:11:00 +0000 UTC
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Hey Patrons!
Firstly, here are the results from Patreon Poll #32:
Footwear of Nature Rework: 76%
Ring of Arcana: 69%
Unstable Flask: &nbs...
2022-08-15 15:00:08 +0000 UTC
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Hey Patrons!
As mentioned in last month’s poll, I was considering running another for a specific item if the ‘Item Rework / Addition’ option did well. It did reasonably well, and I’ve come up with a few exciting ideas anyway, so I’m eager to see what you guys think!
The strength of support for each option will determine what item changes or additions I work on in v1.4!...
2022-08-08 15:00:09 +0000 UTC
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Hey Patrons!
Firstly, there’s a new Patreon poll this week! In this poll I’m letting you guys decide on some larger-scale item improvements in v1.4.0.
In this weekly I’m going to discuss my new overall plans for v1.4.0, and the work I’ve done on it so far over the last week.
The Plan for v1.4.0
As I mentioned last weekly, I’ve been having a little trouble with so...
2022-08-08 15:00:09 +0000 UTC
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Hey Patrons!
Firstly, here are the results from Patreon Poll #31:
Early Lore Additions: 64%
Item Rework / Addition: 57%
Interface Shops: 36%
A New Challenge: &...
2022-08-01 16:27:59 +0000 UTC
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Hey Patrons!
Firstly, there’s a new Shattered Secrets this week! $10+ Patrons will get to take a first look at some new artwork that might be coming in the future!
In this weekly I’m going to go over some early concepting I have for the blacksmith quest and rewards!
Basic Quest Concept
I plan to redesign the blacksmith’s quest to be a sort of minigame where the playe...
2022-07-25 16:06:03 +0000 UTC
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Hey Patrons!
In what’s becoming a pretty common poll topic, let’s look into some side content options for v1.4! This is a larger-scale counterpart to the previous poll, which was more about tiny tweaks.
The strength of support for each option will determine what side content I work on in v1.4!
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Please vote for all the options that you like, not just for your one favourite! I allow multiple votes as it means that a higher proport...
2022-07-19 16:12:45 +0000 UTC
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Hey Patrons!
Firstly, Patreon Poll #31 is running! Go have your say about what side content I work on in v1.4.0!
Sorry for the slight delay on this weekly, I was quite busy over the weekend attending Anime North! This was my first large convention, so the combination of the heat, excitement, and cautiousness over covid has left me a little drained. It’s been two days since the con now so I’m almost ...
2022-07-19 16:12:37 +0000 UTC
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Hey Patrons!
Firstly, there’s an audio Q&A attached to this weekly! There were 17 questions asked by 6 different patrons. You can find question timestamps at the end of this weekly.
In this weekly I’m going to cover the interface adjustments that I have planned for v1.3.2.
Better Enemy Info
As I’ve mentioned several times before, I’d like to add some more detailed enemy info at the top-left of the new full ingame UI. Here’s how that’s...
2022-07-12 15:06:41 +0000 UTC
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Hey Patrons!
Firstly, I’m going to be doing the order of things a little bit differently this month, expect an Audio Q&A next week and a poll the week after. Feel free to ask questions either here or on the Patreon discord.
In this weekly I’m going to go over the recent improvements I made for controller users, and my plans for v1.3.0’s launch!
Implemented Radial Menus
Since last weekly I’ve released beta-3, which includes a full implemen...
2022-07-04 17:16:23 +0000 UTC
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Hey Patrons!
Firstly, there’s a new Shattered Secrets! In this one I’m sharing another concept I have in mind for a potential reworked Imp quest.
In this weekly I’m going to share some more detailed info on the final UI improvements I want to make for v1.3.0
Keybinds and Radial Menus
v1.3.0 is now in beta and is complete in terms of game content, but there’s still ...
2022-06-27 16:07:01 +0000 UTC
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Hey Patrons!
Firstly, here are the results from Patreon Poll #30:
Equipment Tweaks: 68%
Talent Tweaks: 58%
Item Spritework: 52%
Alchemy Tweaks: 16%
The results here were more mixe...
2022-06-20 15:00:10 +0000 UTC
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Hey Patrons!
Firstly, there’s a new content poll, with choices on what targeted tweaks I may focus on in v1.4!
In this weekly I’m going to talk about the ascension challenge details, the recent alpha, and what’s left before v1.3 releases!
Ascension Implementation and Alpha!
The implementation of the new ascension route is mostly the same as what I’ve shared in prev...
2022-06-14 16:48:58 +0000 UTC
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Hey Patrons!
I’m doing another slightly smaller poll this month. Next month we’ll have a proper poll for more significant side content in v1.4, but for now I’m focusing on smaller, more targeted tweaks. There are always little fixes and adjustments that can be made to Shattered, so help me prioritize what should be worked on in v1.4 specifically!
The strength of support for each option will determine will determine what smaller tweaks I work on in v1.4!
<...
2022-06-14 16:48:51 +0000 UTC
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Hey Patrons!
In this weekly I’ll be sharing some details on some of v1.3’s UI improvements, and on the upcoming Patreon alpha!
UI Improvements
The last major functionality I need to work on for v1.3 are some improvements to the interface for desktop and mobile users. I’m planning on starting work on desktop improvements this week, but last week I spent some time on the improvements that mobile users will see.
Firstly, the settings menu has been re-arranged a bi...
2022-06-06 16:16:49 +0000 UTC
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